[US Promotion] I would like to celebrate Thanksgiving by gifting you all books!
UPDATE: More books added by siffis and West1234567890 further down If are late coming across this post then do not worry you can still message me your email for a book. To celebrate my day off today and Thanksgiving tomorrow I would like to gift my audiobooks. In order to recieve a free audiobook gift just message me any title (below) along with your email address. If you have not recieved a gift before then you will get the audiobook for free. More details here and here. I am in the US market (but I hear from Canada and UK that it still works). Books crossed out are not available. TITLE - AUTHOR (Ordered by author)
21 Days of Meditation - Aaptiv
5K Training - Aaptiv
What Happens Next? Conversations from MARS - Adam Savage
You Ought to Know Adam Wade - Adam Wade
The Fall of Carthage: The Punic Wars 265-146BC - Adrian Goldsworthy
Children of Time - Adrian Tchaikovsky
Andrea Vernon and the Corporation for UltraHuman Protection - Alexander C. Kane
The Ten Thousand Doors of January - Alix E. Harrow
The Story of Dr. Seuss: Theodore, Ted, Geisel Who? The Story of How Dr. Seuss Grew. - Amba Brown
You Have Arrived at Your Destination: Forward - Amor Towles
A Massacre in Mexico: The True Story Behind the Missing 43 Students - Anabel Hernandez , John Washington - translator
How to Defeat a Demon King in Ten Easy Steps - Andrew Rowe
Randomize: Forward - Andy Weir
Medium Raw: A Bloody Valentine to the World of Food and the People Who Cook - Anthony Bourdain
Chaos Monkeys - Revised Edition: Obscene Fortune and Random Failure in Silicon Valley - Antonio Garcia Martinez
Goodnight Smartphone - Arianna Huffington
Sherlock Holmes - Arthur Conan Doyle , Stephen Fry - introductions
Viva Durant and the Secret of the Silver Buttons - Ashli St. Armant
The Home Front: Life in America During World War II - Dan Gediman , Martha C. Little
Cut and Run: A Light-Hearted Dark Comedy - Ben Acker , Ben Blacker
A Grown-Up Guide to Dinosaurs: An Audible Original - Ben Garrod
The Tao of Pooh - Benjamin Hoff
Finding Tess: A Mother’s Search for Answers in a Dopesick America - Beth Macy
Bill Bryson's Appliance of Science - Bill Bryson
The Lost Continent: Travels In Small Town America - Bill Bryson
Billy Kelly: This Is a Family Show! - Billy Kelly
The History of Ancient Egypt - Bob Brier]
Rage - Bob Woodward
Starsight - Brandon Sanderson
Skyward - Brandon Sanderson
Beezer - Brandon T. Snider
The Book on Rental Property Investing: How to Create Wealth and Passive Income Through Smart Buy & Hold Real Estate Investing - Brandon Turner
The Gifts of Imperfection: Let Go of Who You Think You're Supposed to Be and Embrace Who You Are - Brené Brown
Algorithms to Live The Computer Science of Human Decisions - Brian Christian , Tom Griffiths
That Hideous Strength: Ransom Trilogy, Book 3 - C.S. Lewis
Perelandra: Ransom Trilogy, Book 2 - C.S. Lewis
Cosmos: A Personal Voyage - Carl Sagan
The Demon-Haunted World: Science as a Candle in the Dark - Carl Sagan
Life Ever After - Carla Grauls
Everything is Not What It Seems: The Journey to Quantum Gravity - Carlo Rovelli , Simon Carnell - translator , Erica Segre - translator
How to Build Meaningful Relationships Through Conversation - Carol Ann Lloyd]
El Norte: The Epic and Forgotten Story of Hispanic North America - Carrie Gibson
The Flying Flamingo Sisters - Carrie Seim
Press Pause: A Young Person's Guide to Managing Life's Challenges - Catherine Singer
Cesar Millan's Guide to Bringing Home a Shelter Dog - Cesar Millan
Cesar Millan's Guide to Audiobooks for Dogs - Cesar Millan
The Good Nurse: A True Story of Medicine, Madness, and Murder - Charles Graeber
Second Skin: Audible Original Novella - Christian White
Eldest: The Inheritance Cycle, Book 2 - Christopher Paolini
The Space Race: An Audible Original - Colin Brake , Patrick Chapman , Richard Hollingham , Richard Kurti , Sue Nelson , Helen Quigley , Andrew Mark Sewell
Bluebird Memories: A Journey Through Lyrics & Life - Common , Awoye Timpo , NSangou Njikam
Cat Tale: The Wild, Weird Battle to Save the Florida Panther - Craig Pittman
The Dead Drink First - Dale Maharidge
House of Teeth - Dan Jolley
Dan Rather: Stories of a Lifetime - Dan Rather
How to Hide an Empire: A History of the Greater United States - Daniel Immerwahr
The Great Ideas of Philosophy, 2nd Edition - Daniel N. Robinson]
My Lost Family: An Audible Original - Danny Ben-Moshe , Dasha Lisitsina
Body of Proof: An Audible Original - Darrell Brown , Sophie Ellis
Sum: Tales from the Afterlives - David Eagleman
Exploring Metaphysics - David K. Johnson]
Alone with the Stars - David R. Gillham
The Pragmatic Programmer: 20th Anniversary Edition, 2nd Edition: Your Journey to Mastery - David Thomas , Andrew Hunt
The Girls of Atomic City: The Untold Story of the Women Who Helped Win World War II - Denise Kiernan
Heaven's River: Bobiverse, Book 4 - Dennis E. Taylor
All These Worlds: Bobiverse, Book 3 - Dennis E. Taylor
For We Are Many: Bobiverse, Book 2 - Dennis E. Taylor
We Are Legion (We Are Bob): Bobiverse, Book 1 - Dennis E. Taylor
Metro 2033 - Dmitry Glukhovsky
The Theory of Everything: The Quest to Explain All Reality - Don Lincoln]
Mostly Harmless - Douglas Adams
The Restaurant at the End of the Universe: The Hitchhiker's Guide to the Galaxy, Book 2 - Douglas Adams
So Long, and Thanks for All the Fish - Douglas Adams
Life, the Universe, and Everything: The Hitchhiker's Guide to the Galaxy, Book 3 - Douglas Adams
The Case of the Damaged Detective: 5-Minute Sherlock, Book 1 - Drew Hayes
Forging Hephaestus: Villains' Code Series, Book 1 - Drew Hayes
I Contain Multitudes: The Microbes Within Us and a Grander View of Life - Ed Yong
Mythology - Edith Hamilton
Musashi - Eiji Yoshikawa , Charles S. Terry - translator
Hunting LeRoux: The Inside Story of the DEA Takedown of a Criminal Genius and His Empire - Elaine Shannon
The Science of Sci-Fi: From Warp Speed to Interstellar Travel - Erin Macdonald]
Junkyard Cats: Shining Smith, Book 1 - Faith Hunter
The Golden Orchard - Flora Ahn
The 3-Day Effect - Florence Williams
Catch Me If You Can - Frank W. Abagnale , Stan Redding
The Panama Papers: How the World's Rich and Powerful Hide Their Money - Frederik Obermaier , Bastian Obermayer
The American Civil War - Gary W. Gallagher]
Failure Is Not an Option: Mission Control from Mercury to Apollo 13 and Beyond - Gene Kranz
The Creative Thinker's Toolkit - Gerard Puccio]
Gut: The Inside Story of Our Body's Most Underrated Organ - Giulia Enders
Burr: A Novel (Narratives of Empire, Book 1) - Gore Vidal
The Getaway - Greer Hendricks , Sarah Pekkanen
The Minuteman - Greg Donahue
Failure Is an Option: An Attempted Memoir - H. Jon Benjamin
The Beautiful Brain: An Audible Original - Hana Walker-Brown
A Beautifully Foolish Endeavor: A Novel - Hank Green
Bella Bella - Harvey Fierstein
The Year of Living Danishly: Uncovering the Secrets of the World's Happiest Country - Helen Russell
The Iliad: A New Translation by Caroline Alexander - Homer , Caroline Alexander - translator
H.P. Lovecraft: The Complete Omnibus Collection, Volume I: 1917-1926 - Howard Phillips Lovecraft , Finn J.D. John
Hell's Angels: A Strange and Terrible Saga - Hunter S. Thompson
Fear and Loathing in Las Vegas - Hunter S. Thompson
Casino Royale: James Bond, Book 1 - Ian Fleming
I, Robot - Isaac Asimov
Malcolm and Me - Ishmael Reed
Peter Pan: An Audible Original Drama - J. M. Barrie
Tell Me Lies - J. P. Pomare
The Return of the King: Book Three in the Lord of the Rings Trilogy - J. R. R. Tolkien
The Fellowship of the Ring: Book One in The Lord of the Rings Trilogy - J. R. R. Tolkien
The Hobbit - J. R. R. Tolkien
The Children of Hurin - J. R. R. Tolkien
Harry Potter and the Chamber of Secrets, Book 2 - J.K. Rowling
Harry Potter and the Sorcerer's Stone, Book 1 - J.K. Rowling
The Tales of Beedle the Bard - J.K. Rowling
The Like Switch: An Ex-FBI Agent's Guide to Influencing, Attracting, and Winning People Over - Jack Schafer PhD , Ph.D. Marvin Karlins Ph.D.
Midnight Son - James Dommek Jr. , Josephine Holtzman , Isaac Kestenbaum
The Absolute Brightness of Leonard Pelkey - James Lecesne
Break Shot: My First 21 Years: James Taylor - James Taylor
Forget Nothing - Jason Anspach , Michelle C. Meyers
The Woman Who Smashed Codes: A True Story of Love, Spies, and the Unlikely Heroine who Outwitted America's Enemies - Jason Fagone
Road to Jonestown: Jim Jones and Peoples Temple - Jeff Guinn
1066: The Year That Changed Everything - Jennifer Paxton]
Flux - Jeremy Robinson
Space Force - Jeremy Robinson
Infinite - Jeremy Robinson
When You Finish Saving the World - Jesse Eisenberg
The Mystwick School of Musicraft - Jessica Khoury
Call Me God: The Untold Story of the DC Sniper Investigation - Jim Clemente , Tim Clemente , Peter McDonnell
The Wisdom of Wolves: Lessons from the Sawtooth Pack - Jim Dutcher , Jamie Dutcher , James Manfull - contributor , Marc Bekoff - foreword PhD
Escape from Virtual Island: An Audio Comedy - John Lutz
The Men Who Stare at Goats - Jon Ronson
So You've Been Publicly Shamed - Jon Ronson
Frank: The True Story that Inspired the Movie - Jon Ronson
438 Days: An Extraordinary True Story of Survival at Sea - Jonathan Franklin
Carmilla - Joseph Sheridan Le Fanu
Stuff You Should Know: An Incomplete Compendium of Mostly Interesting Things - Josh Clark , Chuck Bryant
Vroom Vroom - Josh Koenigsberg
King of Sting: The Story of Australian Conman Peter Foster: An Audible Original - Justin Armsden , Bronwen Reid , Hamish Macdonald
American Prometheus: The Triumph and Tragedy of J. Robert Oppenheimer - Kai Bird , Martin J. Sherwin
You Can Thank Me Later: A Novella - Kelly Harms
The Vikings - Kenneth W. Harl]
Building a Better Vocabulary - Kevin Flanigan]
More Bedtime Stories for Cynics - Kirsten Kearse , Gretchen Enders , Aparna Nancherla , Cirocco Dunlap , Dave Hill
The Math of Life and Death - Kit Yates
Oz. The Complete Collection - L. Frank Baum
A Murder of Manatees: The Further Adventures of Tom Stranger, Interdimensional Insurance Agent - Larry Correia
The Half-Life of Marie Curie - Lauren Gunderson
Interview with the Robot - Lee Bacon
The Messengers - Lindsay Joelle
African-American Athletes Who Made History - Louis Moore]
The Real Sherlock: An Audible Original - Lucinda Hawksley
The Devil's Highway: A True Story - Luis Alberto Urrea
It Burns: The Scandal-Plagued Race to Breed the World’s Hottest Chilli, An Audible Original - Marc Fennell
Wizard: The Life and Times of Nikola Tesla: Biography of a Genius - Marc J. Seifer
The Handmaid's Tale: Special Edition - Margaret Atwood , Valerie Martin - essay
Buried Deep - Margot Hunt
Black Hawk Down - Mark Bowden
How to Win at the Sport of Business: If I Can Do It, You Can Do It - Mark Cuban
Frankenstein - Mary Shelley
Tinaca Jones - Matt Boren
Phreaks - Matthew Derby
Pont Neuf - Max Byrd
Find Another Dream - Maysoon Zayid
One Minute to Midnight: Kennedy, Khrushchev, and Castro on the Brink of Nuclear War - Michael Dobbs
The Entrepreneur's Toolkit - Michael Goldsby]
The Fifth Risk - Michael Lewis
Dear Reader: The Unauthorized Autobiography of Kim Jong Il - Michael Malice
Caffeine: How Caffeine Created the Modern World - Michael Pollan
I'll Be Gone in the Dark: One Woman's Obsessive Search for the Golden State Killer - Michelle McNamara
Physics of the Future: How Science Will Shape Human Destiny and Our Daily Lives by the Year 2100 - Michio Kaku
The New One: Painfully True Stories from a Reluctant Dad - Mike Birbiglia , J. Hope Stein
Even Tree Nymphs Get the Blues - Molly Harper
Motivational Runs: 3 audio-guided run stories and 6 audio-guided Olympic Interval runs - MoveWith
Half Marathon Training Part 2: To the Finish Line: 6 week training plan with 22 audio-guided runs - MoveWith
Half Marathon Training Part 1: Build Up Your Pace + Endurance: 6 week training plan with 22 audio-guided runs - MoveWith
Emergency Skin: Forward - N. K. Jemisin
Silverswift - Natalie Lloyd
The Signal and the Noise: Why So Many Predictions Fail - but Some Don't - Nate Silver
Good Omens - Neil Gaiman , Terry Pratchett
Blueprint: The Evolutionary Origins of a Good Society - Nicholas A. Christakis
American Kingpin: The Epic Hunt for the Criminal Mastermind Behind the Silk Road - Nick Bilton
Superintelligence: Paths, Dangers, Strategies - Nick Bostrom
Based on a True Story: A Memoir - Norm Macdonald
Leven Thumps and the Eyes of the Want: Leven Thumps, #3 - Obert Skye
Leven Thumps and the Wrath of Ezra: Leven Thumps, #4 - Obert Skye
Leven Thumps and the Ruins of Alder: Leven Thumps, #5 - Obert Skye
Adulthood Rites: Xenogenesis, Book 2 - Octavia E. Butler
Dawn: Xenogenesis, Book 1 - Octavia E. Butler
Wild Seed - Octavia E. Butler
Kindred - Octavia E. Butler
The Life and Times of Prince Albert - Patrick Allitt]
The Name of the Wind: Kingkiller Chronicle, Book 1 - Patrick Rothfuss
Thinking about Cybersecurity: From Cyber Crime to Cyber Warfare - Paul Rosenzweig]
Into the Water: A Novel - Paula Hawkins
The Ends of the World: Volcanic Apocalypses, Lethal Oceans, and Our Quest to Understand Earth's Past Mass Extinctions - Peter Brannen
Terminus - Peter Clines
The Fold - Peter Clines
14 - Peter Clines
Other Minds: The Octopus, the Sea, and the Deep Origins of Consciousness - Peter Godfrey-Smith
Norco '80: The True Story of the Most Spectacular Bank Robbery in American History - Peter Houlahan
Harry Potter: A History of Magic: An Audio Documentary - Pottermore Publishing , Ben Davies
How the Stock Market Works - Ramon P. DeGennaro]
How To: Absurd Scientific Advice for Common Real-World Problems - Randall Munroe
The October Country - Ray Bradbury
The Selfish Gene - Richard Dawkins
The Making of the Atomic Bomb: 25th Anniversary Edition - Richard Rhodes
The Other Side of History: Daily Life in the Ancient World - Robert Garland]
Treasure Island: An Audible Original Drama - Robert Louis Stevenson , Marty Ross - adaptation
Swan Song - Robert R. McCammon
The Mueller Report: The Findings of the Special Counsel Investigation - Robert S. Mueller III , Special Counsel's Office U.S. Department of Justice
Catch and Kill: Lies, Spies, and a Conspiracy to Protect Predators - Ronan Farrow
Once More upon a Time: A Novella - Roshani Chokshi
Bind, Torture, Kill: The Inside Story of BTK, the Serial Killer Next Door - Roy Wenzl , Tim Potter , L. Kelly , Hurst Laviana
Elizabeth II: Life of a Monarch: An Audible Original - Ruth Cowen
The Disappearing Spoon: And Other True Tales of Madness, Love, and the History of the World from the Periodic Table of the Elements - Sam Kean
Bad Luck Charlie: The Dragon Mage, Book 1 - Scott Baron
Rivals! Frenemies Who Changed the World - Scott McCormick
Everybody Lies: Big Data, New Data, and What the Internet Can Tell Us About Who We Really Are - Seth Stephens-Davidowitz , Steven Pinker - foreword
Sea Wall / A Life - Simon Stephens , Nick Payne
Carnival Row: Tangle in the Dark - Stephanie K. Smith
D-Day: June 6, 1944: The Climactic Battle of WW II - Stephen E. Ambrose
The Stand - Stephen King
The Rise and Fall of the Dinosaurs: A New History of a Lost World - Steve Brusatte
Foreverywhere - Steve Burns , Steven Drozd , Gabe Soria
The Skeptics' Guide to the Universe: How to Know What's Really Real in a World Increasingly Full of Fake - Steven Novella , Bob Novella - contributor , Cara Santa Maria - contributor , Jay Novella - contributor , Evan Bernstein - contributor
Your Deceptive Mind: A Scientific Guide to Critical Thinking Skills - Steven Novella]
The Plant Paradox: The Hidden Dangers in "Healthy" Foods That Cause Disease and Weight Gain - Steven R. Gundry MD
My Dad the Spy - Stewart Copeland
The Age of Living Machines: How the Convergence of Biology and Engineering Will Build the Next Technology Revolution - Susan Hockfield
Guards! Guards! - Terry Pratchett
History's Great Military Blunders and the Lessons They Teach - The Great Courses , Gregory S. Aldrete
Great Mythologies of the World - The Great Courses , Grant L. Voth , Julius H. Bailey , Kathryn McClymond , Robert André LaFleur
This American Life - This American Life
Writing Creative Nonfiction - Tilar J J. Mazzeo]
The Man Who Knew the Way to the Moon - Todd Zwillich
The Hunt for Red October: A Jack Ryan Novel - Tom Clancy
The Chris Farley Show: A Biography in Three Acts - Tom Farley , Tanner Colby
A Crazy Inheritance: Ghostsitter 1 - Tommy Krappweis
Born a Crime: Stories from a South African Childhood - Trevor Noah
Thicker than Water - Tyler Shultz
The Year 1000: When Explorers Connected the World - and Globalization Began - Valerie Hansen
Helter Skelter: The True Story of the Manson Murders - Vincent Bugliosi , Curt Gentry
SmartLess - Will Arnett Jason Bateman Sean Hayes
Climbing with Mollie - William Finnegan
Alien III: An Audible Original Drama - William Gibson
Gump & Co. - Winston Groom
Life of Pi - Yann Martel
siffis has generously offered to include his collection. If you like any of the books below then message directly.
World War Z: The Complete Edition - Max Brooks
Ready Player One - Ernest Cline
Ready Player Two - Ernest Cline
Halo: Shadows of Reach - Troy Denning
The Sandman - Neil Gaiman
The Ickabog - J.K. Rowling
The Last Tribe - Brad Manuel
Halo Grassland - Karen Traviss
Halo: Mortal Dictata - Karen Traviss
Halo: The Thursday War - Karen Traviss
Norse Mythology - Neil Gaiman
Firefly: Big Damn Hero - Jame Lovegrove
After it Happened - Devron C Ford
Stranger Things: Suspicious Minds - Gwenda Bond
Blade Runner - Phillip K Dick
Hell Divers 1
Hell Divers 2: Ghosts
God of War - J.M. Barlog
The Time of Contempt - Andrzej Sapkowski
Blood of Elves - Andrzej Sapkowski
Solar Storms - Nicholas Sansbury
Planetside - Michael Mammay
Season of Storms - Andrzej Sapkowski
Dark Operator - Doc Spears
How to Defeat a Demon King in Ten Easy Steps - Andrew Rowe
"Some Simple tips for CD devs to make CP2077 feel more alive in upcoming DLCs (Please read) First off, this game was an aesthetic treat and compared to GTAV, it is indeed much more "dense" with the core areas so much more beautiful in that regard... But no game is perfect, nor is it realistic in this decade to expect a full "city simulator" for any dev or in any game, so that's not what I'm expecting out of Night City not even under the most ideal of circumstances... That said, there are plenty of room for improvement, bug fixes sure, but also beyond that I'd like to see more in the upcoming DLC's that make NightCity more alive, not even necessarily newer and larger maps, but just practical added-elements and additional functional components that would go a long way towards making the city appear more 'alive', and immersive and dynamic and all that was illuded to but never fully manifested... So in terms of most bang for buck and the low-hanging fruit (80/20 principle):
1) Bring back (or rather develope for the first time) the promised subway system... this shouldn't be that hard to do... it would add an element of connectivity of the different parts of the city... Leave fast travel as an option, for those that want to ride the train shouldn't be forced to use loading screens 2) Air taxi(s) -- in the age of Telsa self driving cars, hyperloops, drone taxis we should have plenty of automated air taxi options in the world of CP2077, basically like the taxi hailing component in GTAIV (Liberty City) except the player can hail an air taxi that lands close to where he is standing, he gets in, and then chooses any destination and it automatically flys him to the location, while allowing him to look out the windows and enjoy the night city from above / higher perspective... this is simplier than simply giving the player ability to fly hovercars/etc since an air taxi is just from point to point and its trivial to code a system that flys the player from any point in the city to any other point without crashing into any buildings... we've seen NightCity from the ground, now lets see it from the sky! 3) Rented transporation -- user pays to be able to rent jet packs, hoverboards, scooters at different locations in the city so he can use a public transportation but on a personal level... for the jet packs cap a max height so that its still basically hovering at or around slightly above ground level, giving the user the discretion of travel but not allowing him to fly or scale above buildings etc... this requires money to rent and if the equipment is damaged, lost, stolen or not returned properly the users bank account will be deducted for the amount ( see #ECONOMY)
1) Skyscrapers with observation deck -- in every major city there is a theme like this, take Seattle for example you can visit the tallest building in Seattle downtown and go up on the obs deck and see the city view from high above, I would say incorporate some options like this where user can enter some of the taller buildings in NightCity, ride up the elevator to the higher decks and see the city from that view... maybe even add a floor with fine dinning where user can take a friend/date/group to the restuarant and eat while enjoying watching the scenery of the nightcity below etc... 2) All major buildings enter-able (is that a word? lol) with at least a ground lobby.... right now most of the buildings are just fake exteriors, nice to look at from the outside but completely fake and empty with no insides... Due to system restrains its not practical to simulate every room of every floor of every building in nightcity with furnished interiors and real windows and all that... but at least make the first floor /lobby area of every large and major building enter-able so that the character can walk in and out of them... for certain buildings you may want to make a working/functional lobby elevator that leads to an underground garage and/or allows the user to ride the elevator to above ground higher floors of the building... or have the elevator only allow certain floors to be accessed and furnish these floors with realistic settings/environment and this can tie in nicely with the job/work/career paths discussed in #ECONOMY section with gives you the office space to put a number of companies in which the user can find and switch jobs and work in corporate paths etc... for example allow the user to customize and decorate his own "office/desk", and if he has a window office, then that would provide another unique view/scenery of nightcity from above ground perspective, one that can only be gotten from working at that particular company/job, and gives him an incentive to work late to see the city from nighttime while burning the midnight oil￼ 3) Multiple apartments, the user should be able to pick and choose from a vast selection and array of living arrangements and this necessities a lot of hotel/condo/apartment options which means these buildings need to have interiors and furnished and environments fully built out...
1) Ability to find and work a job, with multiple career paths and with ability to move up in the corporate world... this provides the user with a stead stream of income for which he can use to buy fancier cars, to move into newer and better apartments /condos etc.. and to buy fancier items like designer cloths and the suches... not to mention to spend on fine dinning in high end restuarants which can tie in nicely with going on datings, impressing women with luxury cars and expensive meals and "date nights out" at elaborate events.... basically there has to be a purpose and meaning to making more money, and the process of making more money has to be derived from a job or work or career of some sort as the main component... Have a real economy with unemployment, inflation, commodity prices, and all of that impact and influence and affect the user in his everyday life... for example if a major terror event or pandemic causes the Nightcity to suffer an economic depression for a few months then its possible the company that the user is working at has to lay off people and he gets canned and has to downsize to a smaller apartment, loses his girlfriend/wife, and then has to find another lower paying job and stuck in the downward cycle for a few years until he is able to win the lottery (#GAMBLING/SPECUTLATION/BETTING) or his luck somehow changes... Everything should cost money, it costs money to rent an apartement and it should also cost money to eat and drink... basically he user has to spend money to eat otherwise he will starve to death... and the user has to keep paying rent every month for whatever apartment he resides otherwise he gets evicted and could even become homeless and have to live in one of those nasty tents in tenty city or under a highway bridge etc etc Grocery stores, restuarants, movie theaters, hotels, and shopping malls... There should be at least a few convinennce stores, shopping malls, restuarants and other retail places spread throughout nightcity, this is a component and element of the economy as well as a means for the user to spend all the hard earned money he worked towards... for example if you give a homeless a few bucks he should be able to use it to spend at a store on the corner to get something to eat and then that makes him happy because he is no longer so hungry... there should be a tie in for economy, money, and the ability to exchange that for goods and services (barber, tatto artists cough cough) and associate these goods and services to emotional feelings of happiness and satisfication for both the user /player and the NPCs...
There should be a distinction between autumn/fall, spring, summer, winter etc... This gives a big cycle sense of passage of time that cannot be simulated with the current day/night cycles along... in the winter the sun should rise and set at different times/angles than the summer... In addition, I'd like to see an accurate night sky map/ stars. NightCity takes place in SoCal, its trivial to map the nightsky for the year 2077 in the SoCal area... even in the latest Flight Simulator 2020 the stars are now accurate at night... Ability to choose LIVE weather based on current user location (see Flight Simulator) so say its raining in Dallas Texas where a user is playing, then in NightCity it will match that and we raining in the game as well... also ability to customize weather on-the-fly in real-time (see Microsoft Flight Simulator 2020) and have that instantly change in the game without reloading... Along with seasons I'd like to be able to see holiday celebrations for example Christmas time espeically... I want to hear holiday music and see buildings decorated with Christmas lights and the jolly spirits of it all... Think the ambiance and environment of say Polar Express, bring that alive to Night City for Xmas...
MINI GAMES and other Microcosm
There is a "Go" board in Chinatown... but its fake... and the players aren't even attempting to play Go... See what Google Deepmind did with AlphaGo, Facebook made an OpenGo that they open sourced... there is also LeelaZero and KataGo free AI engines that have already been trained using deeplearning/machineAI to be far better than the Go masters... the same applies to Chess by the way... but I didn't see a Chess board in Night City yet... in any case all these board games the computer AI can now master... make these games playable in NightCity, so the user can watch two NPC's play a round of Go/Chess/etc (Ai vs Ai) or can join and sit down and take a seat and play against an NPC a real game of Go/Chess, (or in the future if CP gets a multiplayer than humans can play against one another etc) basically a microcosms and games-within-a-game.... Spotify/Netflix/youTube integrations... I'd like to see the user have a portable/personal mp3 player or app on his virtual smartphone that allows him to link to his personal -reallife- spotify account to listen to music while in the game... also on the TV screens at home to be able to watch netflix movies while in this virtual apartment chilling with his date/friends... and things like YouTube integration would be nice... maybe even pornhub integration.... Other simple games like darts, bowling and even toys like RC cars or DJI drones... give the use the ability to fly drones (check out DJI Simulator) or operate rc model cars etc... basically toys that he can buy at electronic stores or corner outlets that he can then use these toys in real life for any variety of enjoyments... this also ties into #ECONOMY and why its important to have a good job /career that pays good money!
Have some form of virtual casinos in the game, NightCity reminds me of Vegas, yet not one slot machine and not one means to gamble or bet? How about the ability to play the stockmarket, bitcoins, and make bets and well as go gambling, cards, poker, etc this not only provides a form of entertainment but also gives the user a way to quickly win / lose a lot of money and for the risk takers they may wish to invest their money in high risk high reward speculative stocks in the stock market instead of immediately spending it on a new apartment, new car, new tech gadget etc etc... this would also tie back to #ECONOMY since the more the user earns the more income he has to spend on gambling/stocks and the better the economy does the higher his stocks return on investment...
Should be able to court any pretty woman on the streets, to walk up to her and say hi and have a path/chance to a dialogue that leads to setting up a first date... and following that if it goes well can progress to more dates and evetnually her moving in with the user and eventually even having a kid, getting married, and the works... each female NPC should have a male preference and a threshold of compatiblity... so that for example if on the first date the guy is cheap and takes her to low end resturant, doesn't have a nice car to pick her up with, and otherwise seems like a low life then she wouldn't process/continue with him... whereas if he is already established with a multimillion apartment, supercar, takes her to most expensive restuarant in NightCity, then I could see her going back to his place on the first date and maybe even getting pregnant right then and there that night etc..."
Swagbucks (GPT site) | Ref ($3 bonus for earning $3)
Answer the Daily Poll for $0.01.
Use the search engine until you win some points. I get two wins each day by attempting it at 8am and 5pm. A third win isn’t unheard of, though I am unsure of the optimal timing. One search win pays $0.04 to $0.31.
Play the browser games. Make one move in the game then use the in-game exit button for an attempt to register. You get $0.02 for every second attempt, up to a maximum of $0.10 daily. Be sure to wait 30 seconds between attempts.
Swagbucks Watch – There’s currently a paid-to-click activity running on auto-play, making $0.20 per day. You may need to use this direct link to find it if you are a UK user.
Go on any video, scroll down, click Rewards and claim the daily reward code. When you reach 27 points (takes a few days), you can convert it to points on Swagbucks or other GPT sites. If you use Swagbucks for this, it checks off Daily Discover on your daily To Do list.
BigToken (microsurvey app) | Ref or invite code LAZYMONEYUK
Answer the team question daily to receive approximately $0.05 (join a serious team or manage your own so you can delete people who are about to fail). Complete any action in the app such as answering an individual question or team question, to receive an incremental daily streak bonus. This pays approximately $0.40 per week.
Simply open the app to claim an incremental daily bonus which gets you 300 coins per week. This is actually a pathetic amount when you do the maths, but at least the app pays more per receipt scan than its competitors (over 5p each). Use the same e-mail address as the one you registered on Receipt Hog with to get a £1 bonus.
Get 10p every weekday (not weekends) for answering the ‘Admin Poll’ question. £12 PayPal cash-out. Offers regular exclusive surveys which you will almost always qualify for.
Qmee Pop Quiz (survey site) Ref (50p bonus on first cash-out)
There’s a daily pop quiz question that appears at the bottom of the survey page (next to the poll question). The site now has a countdown showing when the question will appear. Get the question right to win 3p. Pro-tip: There’s a time limit to answer it, but you can simply close the quiz after seeing the question, Google the answer, and then restart the quiz to select your response. ----------
Free Daily Casino Games With Cash Prizes
Sky Prize Burst(at Sky Bingo) Instant win game with small cash prizes (e.g. 10p), free spins, and scratchcards. Available from 10am daily. Sky Prize Machine(at Sky Vegas) Instant win game with cash prizes (e.g. £2), free spins and scratchcards. Available from 12pm daily. Sky Lotto Daily lottery game. Enter your numbers before 7.45pm and check the results at 8pm. Win scratchcards, and hopefully, cash. P.S. 50 free spins with no deposit / wagering if you sign up to Sky Vegas. 4 Free (at Tombola Bingo) A bingo style game. Match 4 numbers on a corresponding prize to win that amount. The chance of winning is low, but I have won £15 so far so it is possible. You need to verify your mobile number to play- They text you an access code every Monday. 4 Free (at Tombola Arcade) Visit this sister site each day to have a second go at 4 Free. Ladbrokes Instant Spins Get free spins, free bets and cash prizes from this wheel of fortune. Coral Rewards Grabber Tap your mouse to grab an item from the claw machine, then reveal your prize. Win free spins, bets, scratchcards and cash. Betfair Prize Pinball Launch the ball and see if it falls in a prize slot. Win free spins, bets, scratchcards and cash. It looks like you're guaranteed to get something with this one. William Hill's The Bonus Drop A plinko style game in which you can win free spins, betting credit and cash prizes. Virgin Games' Free Games Uncover tiles on a board to uncover free spins and cash. You will need to deposit £10 into the site to be granted access to the games, but you do not need to gamble this money and can withdraw it again. Paddy Power's Beat The Drop A game similar in concept to 'The £100K Drop' game show, which you can play with a hypothetical £1000 daily. Allocate your pot to predicted outcomes of upcoming sports events, and progress to the next round with the amount that you placed on the winning outcome. There are 12 rounds in total, and you can choose questions from different sports.
Folding the office job for a year full of (poker) adventures - PAGE 4
For the first page CLICK HERE (page 2 in comments etc.) ‘Oh no honey, it’s 44’’ So I finally got my Vegas experience and although it wasn’t a great success from a money point of view, it was a great first experience. Like every player I’ve wandered about what Vegas would be like ever since I first played cards, watched 2 months 2 million and saw the famous Chris Moneymaker footage. We go back roughly six years in time and we found a very young me in New Zealand. I was there for a Marketing internship and was already grinding the low stakes online .If you ever have the opportunity for sure go to New Zealand, and play in the SkyCity Tower Casino in Auckland. Very nice poker room with a view over the whole city . I always sold a bit of action to play live because I definitely wasn’t rolled for those games, being an intern student. Anyways, my internship ended and I have my good friend Rick visiting me all the way from Holland. We find ourselves sitting in the Irish Pub, drinking Heino’s. We’ve had a good amount of them and I notice an older woman a few tables further down winking at me. I’m 22 and tell Rick what I just noticed. Being a true friend he immediately encourages me to seal the deal. ‘A true milf man, you have to go for it’. I approach her, we have a drink and she tells me she’s 34 years old and from Brazil. 12 years age difference and from South America, nice. We end up in her hotel room and the next day Rick, me and another guy are off the South Island. I can still remember the cab driver laughing when I told him about what happened the night before. During our trip in the South Island we visited the casino in Christchurch. I’m the first one to sit down and there’s an Asian gentleman next to me in seat 1, he’s in the middle of a big pot when he is handed the hot tea he ordered. Being polite he decided to take it off the waitress and put it on one of the tables close to him, but not without getting up from his chair. It was his turn to act and when he turned around, literally 10 seconds later, he saw that the dealer mucked his hand. This led to an incredible outburst which was very understandable to be honest. His hand must have been very strong. Poker is weird, if someone gets screwed it’s always funny, except when it’s you. It’s like seeing people miss the train after giving it all during a last sprint, it never gets old. I didn’t speak to the Brazilian woman but when we were back in Auckland I decided to contact her. She’s keen to meet again that night, she’s staying at another hotel. Being a young gentleman I invite her to a classy place for some drinks. We’re casually talking and I mention I really would love to go to Vegas one day. She said ‘Oh it’s great I’ve been there 15 years ago’. I ask her how that’s possible because she’s 34 and you have to be 21 to go out and play. She looks at me and says ‘Oh honey, no not 34, 44’. Well this was certainly interesting, the age difference wasn’t 12 but 22 years. We had a great night and apparently she focused more on her performance between the sheets than she did on making breakfasts in the past 44 years. Worst breakfast of my life. Back in the now, I’ve returned home from Vegas and the money part starts worrying me a bit in the back of my mind. It’s not that I didn’t have money, I just didn’t want to spend money while being home. Money had better purposes, I’d rather spend it towards experiences like the Vegas trip and finding yourself in spots to sleep with 22 year older woman. However, the gap year was a calculated decision, so at the end of the day it would be fine. The only thing you can do is keep showing up and play your best. Within 5 days I got a really good run online and won the full 5k back, this is great. Vegas has basically been turned into a free trip now. In the meantime Gary let’s me know he’s staying close to the mailbox while being home, he doesn’t want his mom or dad to find a hospital bill. I picture the scene out of Harry Potter where Harry is waiting for his letter from Hogwarts. Things are going a whole lot better for our other Irish friend Clicki, he made the final table of the Crazy 888 WSOP event! One thing is sure, that backer he wanted to keep happy, he must have been very happy.
Some Simple tips for CD devs to make CP2077 feel more alive in upcoming DLCs (Please read)
First off, this game was an aesthetic treat and compared to GTAV, it is indeed much more "dense" with the core areas so much more beautiful in that regard... But no game is perfect, nor is it realistic in this decade to expect a full "city simulator" for any dev or in any game, so that's not what I'm expecting out of Night City not even under the most ideal of circumstances... That said, there are plenty of room for improvement, bug fixes sure, but also beyond that I'd like to see more in the upcoming DLC's that make NightCity more alive, not even necessarily newer and larger maps, but just practical added-elements and additional functional components that would go a long way towards making the city appear more 'alive', and immersive and dynamic and all that was illuded to but never fully manifested... So in terms of most bang for buck and the low-hanging fruit (80/20 principle): In real life there is a sense of interconnecitivity and permanance... NightCity doesn't have this and is just a disconnected Hodgepodge of static elements that have no effect on one another... for example I should be able to balance the transportation cost of getting to work versus the career path that I want and the amount of money I'm making and taking into account my net worth... it wouldn't make sense for me to accept an entry level position that requires hours of commute every morning when I'm living on the other end of town... and on the otherhand if I'm processed to a VP making bigly bucks I can afford to take the automated air taxi every morning to work in central business district and still live outside by the beautiful beachfront property etc... likewise a downturn in the economy will affect my company and I could get laid off or no bonus for the year, or if I'm working a gig job that is seasonal then come spring I wouldn't need to find a second side gig to make up for the loss of income... and all of that ties into what kind of loft I can afford, what kind of car I can buy/lease/rent and the food I can eat (tv dinner vs fine dining) and the cloths that I can put in my back which affects the sort of women on the street that I can radnomdly hit on and get intro interested into d going on a date with me etc etc etc... its all interconnected and has a continuation that affecst so much more than just mindless NPCs spawning and despawning right in front on my eyes... #TRANSPORTATION 1) Bring back (or rather develope for the first time) the promised subway system... this shouldn't be that hard to do... it would add an element of connectivity of the different parts of the city... Leave fast travel as an option, for those that want to ride the train shouldn't be forced to use loading screens 2) Air taxi(s) -- in the age of Telsa self driving cars, hyperloops, drone taxis we should have plenty of automated air taxi options in the world of CP2077, basically like the taxi hailing component in GTAIV (Liberty City) except the player can hail an air taxi that lands close to where he is standing, he gets in, and then chooses any destination and it automatically flys him to the location, while allowing him to look out the windows and enjoy the night city from above / higher perspective... this is simplier than simply giving the player ability to fly hovercars/etc since an air taxi is just from point to point and its trivial to code a system that flys the player from any point in the city to any other point without crashing into any buildings... we've seen NightCity from the ground, now lets see it from the sky! 3) Rented transporation -- user pays to be able to rent jet packs, hoverboards, scooters at different locations in the city so he can use a public transportation but on a personal level... for the jet packs cap a max height so that its still basically hovering at or around slightly above ground level, giving the user the discretion of travel but not allowing him to fly or scale above buildings etc... this requires money to rent and if the equipment is damaged, lost, stolen or not returned properly the users bank account will be deducted for the amount ( see #ECONOMY) #JOBS/CAREERS/WORK/EDUCATION/GIGs Ability to work a day job to earn steady money and climb a career ladder by taking courses or going to school at night... ability to go on the nightcity job boards or online to hunt and interview for other jobs... to change industries and do other jobs... to participate in the Gig economy... like drive around in some version of ubereats delivering food or packages to people... or a corporate desk job thats basically on the computer all day... for corporate day jobs the game should give the user the ability to fastforward just like he can go to bed and fast forward for eight hours etc.... #INTERIORS 1) Skyscrapers with observation deck -- in every major city there is a theme like this, take Seattle for example you can visit the tallest building in Seattle downtown and go up on the obs deck and see the city view from high above, I would say incorporate some options like this where user can enter some of the taller buildings in NightCity, ride up the elevator to the higher decks and see the city from that view... maybe even add a floor with fine dinning where user can take a friend/date/group to the restuarant and eat while enjoying watching the scenery of the nightcity below etc... 2) All major buildings enter-able (is that a word? lol) with at least a ground lobby.... right now most of the buildings are just fake exteriors, nice to look at from the outside but completely fake and empty with no insides... Due to system restrains its not practical to simulate every room of every floor of every building in nightcity with furnished interiors and real windows and all that... but at least make the first floor /lobby area of every large and major building enter-able so that the character can walk in and out of them... for certain buildings you may want to make a working/functional lobby elevator that leads to an underground garage and/or allows the user to ride the elevator to above ground higher floors of the building... or have the elevator only allow certain floors to be accessed and furnish these floors with realistic settings/environment and this can tie in nicely with the job/work/career paths discussed in #ECONOMY section with gives you the office space to put a number of companies in which the user can find and switch jobs and work in corporate paths etc... for example allow the user to customize and decorate his own "office/desk", and if he has a window office, then that would provide another unique view/scenery of nightcity from above ground perspective, one that can only be gotten from working at that particular company/job, and gives him an incentive to work late to see the city from nighttime while burning the midnight oil:) 3) Multiple apartments, the user should be able to pick and choose from a vast selection and array of living arrangements and this necessities a lot of hotel/condo/apartment options which means these buildings need to have interiors and furnished and environments fully built out... #ECONOMY 1) Ability to find and work a job, with multiple career paths and with ability to move up in the corporate world... this provides the user with a steady stream of income for which he can use to buy fancier cars, to move into newer and better apartments /condos etc.. and to buy fancier items like designer cloths and the suches... not to mention to spend on fine dinning in high end restuarants which can tie in nicely with going on datings, impressing women with luxury cars and expensive meals and "date nights out" at elaborate events.... basically there has to be a purpose and meaning to making more money, and the process of making more money has to be derived from a job or work or career of some sort as the main component... 2) Have a real economy with unemployment, inflation, commodity prices, and all of that impact and influence and affect the user in his everyday life... for example if a major terror event or pandemic causes the Nightcity to suffer an economic depression for a few months then its possible the company that the user is working at has to lay off people and he gets canned and has to downsize to a smaller apartment, loses his girlfriend/wife, and then has to find another lower paying job and stuck in the downward cycle for a few years until he is able to win the lottery (#GAMBLING/SPECUTLATION/BETTING) or his luck somehow changes... 3) Everything should cost money, it costs money to rent an apartement and it should also cost money to eat and drink... basically he user has to spend money to eat otherwise he will starve to death... and the user has to keep paying rent every month for whatever apartment he resides otherwise he gets evicted and could even become homeless and have to live in one of those nasty tents in tenty city or under a highway bridge etc etc 4) Grocery stores, restuarants, movie theaters, hotels, and shopping malls... There should be at least a few convinennce stores, shopping malls, restuarants and other retail places spread throughout nightcity, this is a component and element of the economy as well as a means for the user to spend all the hard earned money he worked towards... for example if you give a homeless a few bucks he should be able to use it to spend at a store on the corner to get something to eat and then that makes him happy because he is no longer so hungry... there should be a tie in for economy, money, and the ability to exchange that for goods and services (barber, tatto artists cough cough) and associate these goods and services to emotional feelings of happiness and satisfication for both the user /player and the NPCs... #SEASONS There should be a distinction between autumn/fall, spring, summer, winter etc... This gives a big cycle sense of passage of time that cannot be simulated with the current day/night cycles along... in the winter the sun should rise and set at different times/angles than the summer... In addition, I'd like to see an accurate night sky map/ stars. NightCity takes place in SoCal, its trivial to map the nightsky for the year 2077 in the SoCal area... even in the latest Flight Simulator 2020 the stars are now accurate at night... Ability to choose LIVE weather based on current user location (see Flight Simulator) so say its raining in Dallas Texas where a user is playing, then in NightCity it will match that and we raining in the game as well... also ability to customize weather on-the-fly in real-time (see Microsoft Flight Simulator 2020) and have that instantly change in the game without reloading... Along with seasons I'd like to be able to see holiday celebrations for example Christmas time espeically... I want to hear holiday music and see buildings decorated with Christmas lights and the jolly spirits of it all... Think the ambiance and environment of say Polar Express, bring that alive to Night City for Xmas... #MINI GAMES and other Microcosm There is a "Go" board in Chinatown... but its fake... and the players aren't even attempting to play Go... See what Google Deepmind did with AlphaGo, Facebook made an OpenGo that they open sourced... there is also LeelaZero and KataGo free AI engines that have already been trained using deeplearning/machineAI to be far better than the Go masters... the same applies to Chess by the way... but I didn't see a Chess board in Night City yet... in any case all these board games the computer AI can now master... make these games playable in NightCity, so the user can watch two NPC's play a round of Go/Chess/etc (Ai vs Ai) or can join and sit down and take a seat and play against an NPC a real game of Go/Chess, (or in the future if CP gets a multiplayer than humans can play against one another etc) basically a microcosms and games-within-a-game.... Spotify/Netflix/youTube integrations... I'd like to see the user have a portable/personal mp3 player or app on his virtual smartphone that allows him to link to his personal -reallife- spotify account to listen to music while in the game... also on the TV screens at home to be able to watch netflix movies while in this virtual apartment chilling with his date/friends... and things like YouTube integration would be nice... maybe even pornhub integration.... Other simple games like darts, bowling and even toys like RC cars or DJI drones... give the use the ability to fly drones (check out DJI Simulator) or operate rc model cars etc... basically toys that he can buy at electronic stores or corner outlets that he can then use these toys in real life for any variety of enjoyments... this also ties into #ECONOMY and why its important to have a good job /career that pays good money! #GAMBLING/SPECUTLATION/INVESTMENTS/BETTING Have some form of virtual casinos in the game, NightCity reminds me of Vegas, yet not one slot machine and not one means to gamble or bet? How about the ability to play the stockmarket, bitcoins, and make bets and well as go gambling, cards, poker, etc this not only provides a form of entertainment but also gives the user a way to quickly win / lose a lot of money and for the risk takers they may wish to invest their money in high risk high reward speculative stocks in the stock market instead of immediately spending it on a new apartment, new car, new tech gadget etc etc... this would also tie back to #ECONOMY since the more the user earns the more income he has to spend on gambling/stocks and the better the economy does the higher his stocks return on investment... #ROMANCE/RELATIONSHIPS Should be able to court any pretty woman on the streets, to walk up to her and say hi and have a path/chance to a dialogue that leads to setting up a first date... and following that if it goes well can progress to more dates and evetnually her moving in with the user and eventually even having a kid, getting married, and the works... each female NPC should have a male preference and a threshold of compatiblity... so that for example if on the first date the guy is cheap and takes her to low end resturant, doesn't have a nice car to pick her up with, and otherwise seems like a low life then she wouldn't process/continue with him... whereas if he is already established with a multimillion apartment, supercar, takes her to most expensive restuarant in NightCity, then I could see her going back to his place on the first date and maybe even getting pregnant right then and there that night etc...
1.Casablanca 2.Peter Pan 3.Mary Poppins 4.Batman (1966) 5.Willy Wonka & The Chocolate Factory 6.Blazin Saddles 7.Rocky Horror Picture Show 8.Many Adventures Of Winnie The Pooh 9.National Lampoon's Animal House 10.The Hobbit (Animated) 11.The Muppet Movie (Original) 12.The Blues Brothers (Theatrical) 13.The Blues Brothers (Directors Cut) 14.Airplane * 15.Children Of The Corn * 16.The Goonies 17.The Transformers (Animated) * 18.Heartbreak Ridge 20.Spaceballs * 21.Full Metal Jacket 22.Die Hard 23.Heathers * 24.The Little Mermaid 25.Die Hard 2 Die Harder 26.IT (Miniseries) 27.The Doors * 28.Robin Hood (1991) 29.Stop Or My Mom Will Shoot 30.Resevoir Dogs * 31.Army Of Darkness 32.A Few Good Men 33.Batman Mask Of The Phantasm 34.Interview With A Vampire 35.Stephen King's The Stand * 36.The Crow * 37.Stargate * 38.The Shawshank Redemption 39.Die Hard With A Vengeance 40.Casper 41.The Usual Suspects * 42.Mallrats 43.The Craft 44.Independence Day 45.Mortal Kombat 46.Mortal Kombat Annihilation 47.Austin Powers 48.Starship Troopers 49.Blues Brothers 2000 50.The Big Lebowski 51.Batman & Mr Freeze Subzero 52.American Beauty * 53.The Tigger Movie 54.The Ninth Gate* 55.Beyond The Mat 56.Loser 57.The Little Mermaid 2:Return To The Sea 58.The Excorcist * 59.Rugrats In Paris * 60.Crouching Tiger,Hidden Dragon 61.Shadow Of The Vampire * 62.Peter Pan:Return To Neverland 63.Ice Age 64.Death To Smoochy 65.The Scorpion King 66.Joshua * 67.Dogtown & Zboys 68.The Bourne Idenity 69.Lilo & Stitch 70.The Transporter 71.Equilibrium * 72.The Italian Job * 73.S.W.A.T. 74.Stitch The Movie 75.The Rundown 76.Winnie The Pooh Springtime With Roo 77.The Punisher * 78.Anchorman * 79.The Bourne Supremacy 80.Shaun Of The Dead 81.Batman Begins 82.Sky High 83.Lilo & Stitch 2 Stitch Has A Glitch 84.Transporter 2 85.Doom 86.Walk The Line 87.V For Vendetta 88.The Omen 89.Accepted 90.Facing The Giants 91.The Departed 92.Happy Feet 93.The Invincible Iron Man * 94.Live Free Or Die Hard 95.Ratatouille 96.DR Strange (Animated) * 97.Iron Man 98.The Chronicles Of Narnia:Prince Caspian 99.The Incredible Hulk 100.The Little Mermaid Ariel's Beginning 101.Fireproof 102.Transporter 3 * 103.The Wrestler 104.The Dark Knight 105.Hulk Vs. * 106.Taken 107.Wonder Woman (Animated) 108.Watchmen 109.X-Men Origins Wolverine * 110.Superman Batman Public Enemies 111.With Great Power The Stan Lee Story * 112.Planet Hulk * 113.Percy Jackson & The Olympians The Lightning Thief 114.How To Train Your Dragon 115.Clash Of The Titans 116.Kick Ass * 117.Iron Man 2 118.The A-Team 119.Despicable Me 120.Batman Under The Red Hood 121.Superman Batman Apocalypse 122.RED * 123.Bridesmaids 124.Thor 125.Thor Tales Of Asgard * 126.Winnie The Pooh 127.Captain America The First Avenger 128.Conan The Barbarian (2011) * 129.Batman Year One 130.Ghost Rider 131.Ghost Rider Spirit Of Vengeance 132.John Carter 133.The Hunger Games * 134.Wrath Of The Titans 135.Blue Like Jazz * 136.Marvel's The Avengers 137.Prometheus 138.Abraham Lincoln,Vampire 139.The Outlaw Josey Wales 140.Pale Rider 141.Spider-Man 142.Spider-Man 2 143.Spider-Man 2.1 144.Spider-Man 3 145.Spider-Man 3 Editor's Cut 146.Amazing Spider-Man 147.Ted 148.Dark Knight Rises 149.ParaNorman 150.Raiders Of The Lost Ark * 151.Indiana Jones & The Temple Of Doom * 152.Indiana Jones & The Last Crusade * 153.Indiana Jones & The Kingdom Of The Crystal Skull 154.Dredd 155.Batman The Dark Knight Returns Deluxe Edition 156.Taken 2 157.The Hobbit An Unexpected Journey 158.The Hobbit An Unexpected Journey Extended Edition 159.Wreck It Ralph 160.A Good Day To Die Hard 161.Iron Man 3 162.Now You See Me * 163.The Internship 164.Man Of Steel 165.Despicable Me 2 166.Red 2 * 167.The Wolverine 168.Percy Jackson & The Sea Of Monsters 169.Kick Ass 2 170.Ender's Game * 171.Thor The Dark World 172.Hunger Games Catching Fire * 173.The Hobbit Desolation Of Smaug 174.Secret Life Of Walter Mitty 175.Delivery Man 176.First Blood * 177.Rambo First Blood Part 2 * 178.Rambo III * 179.Rambo * 180.Robocop 181.The Lego Movie 182.Muppets Most Wanted 183.Noah * 184.Captain America Winter Soldier 185.The Amazing Spider-Man 2 186.Son Of Batman 187.Neighbors 188.Mom's night Out 189.Blended 190.How To Train Your Dragon 2 191.Guardians Of The Galaxy 192.Ghostbusters (1984) 193.Ghostbusters 2 194.Sheik 195.The Hunger Games Mockingjay Part 1 * 196.The Hobbit Battle Of Five Armies 197.Radio America * 198.Taken 3 199.Big Hero Six 200.Star Wars Episode I The Phantom Menace 201.Star Wars Episode II Attack Of The Clones 202.Star Wars Episode III Revenge Of The Sith 203.Star Wars Episode IV A New Hope 204.Star Wars Episode V Empire Strikes Back 205.Star Wars Episode VI Return Of The Jedi 206.Avengers Age Of Ultron 207.Ted 2 208.Minions 209.Ant-man 210.Fantastic 4 (2015) 211.The Intern 212.The Last Witch Hunter * 213.The Peanuts Movie 214.Hunger Games Mockingjay Part 2 * 215.Star Wars Episode VII The Force Awakens 216.X-Men 217.X2 218.X-Men The Last Stand 219.X-Men First Class 220.X-Men Days Of Future Past 221.X-Men Apocalypse 222.Batman Beyond Return Of The Joker 223.Superman Brainiac Attacks 224.Batman Mystery Of The Batwoman 225.Deadpool 226.Gods Of Egypt * 227.Superman Vs Batman Dawn Of Justice 228.Captain America Civil War 229.Warcraft 230.Now You See Me Too * 231.Superman Vs Batman Dawn Of Justice 232.Ghostbusters (2016) 233.Batman The Killing Joke 234.Jason Bourne 235.Suicide Squad 236.Suicide Squad (Extended) 237.The Accountant 238.Dr Strange 239.Fantastic Beasts And Where To Find Them 240.Incarnate 241.La La Land 242.Star Wars Rogue One 243.Assasin's Creed 244.Justice League New Frontier 245.Justice League Crisis On Two Earths 246.Justice League Doom 247.Justice League Flashpoint Crisis 248.Justice League War 249.Justice League Throne Of Atlantis 250.Justice League Gods & Monsters 251.Justice League Vs Teen Titans 252.Split 253.A Dog's Purpose 254.John Wick Chapter 1 * 255.John Wick Chapter 2 * 256.Logan 257.Guardians Of The Galaxy Vol. 2 258.Pulp Fiction * 259.From Dusk Till Dawn * 260.Jackie Brown 261.Kill Bill Vol.1 262.Kill Bill Vol.2 263.Vixen 264.Wonder Woman 265.Transformers 266.Transformers Revenge Of The Fallen 267.Transformers Dark Of The Moon 268.Transformers Age Of Extinction 269.Transformers The Last Knight 270.Despicable Me 3 271.Spider-Man Homecoming 272.Atomic Blonde 273.The Dark Tower 274.IT (2017) 275.Breaking 2 * 276.Thor Ragnarok 277.Wonder * 278.Justice League 279.Kingsmen The Secret Service 280.Kingsmen The Golden Circle 281.Star Wars Episode VIII The Last Jedi 282.Ferdinand 283.The Greatest Showman 284.Winchester * 285.Black Panther 286.I Can Only Imagine 287.Rampage 288.Avengers Infinity War 289.Dead Pool 2 Super Duper Cut 290.Solo A Star Wars Story 291.Tag 292.Won't You Be My Neighbor? 293.Ant-man & The Wasp 294.Skyscraper 295.The Death Of Superman 296.Teen Titans Go To The Movies 297.Christopher Robin 298.The Purge 299.The Purge Anarchy 300.The Purge Election Year 301.The First Purge 302.Venom 303.The Nutcracker & The Four Seasons 304.Bohemian Rhaphsody 305.Instant Family * 306.Fantastic Beasts The Crimes Of Grindelwald 307.Ralph Breaks The Internet 308.Spider-Man Into The Spider-Verse 309.Once Upon A Deadpool 310.Aquaman 311.The Mule 312.Bumblebee 313.A Dog's Way Home 314.Glass 315.How To Train Your Dragon The Hidden World 316.Fighting With My Family * 317.Bonehill Road * 318.Fear & Loathing In Las Vegas 319.Goodbye Christopher Robin 320.Shazam 321.Captain Marvel 322.The Lone Ranger 323.Detective Pikachu 324.Boss Baby 325.Highlander * 326.Jay & Silent Bob Strike Back * 327.Unbreakable 329.Batman Hush 330.God's Not Dead 331.Alita Battle Angel 332.Maleficent 333.Zootopia 334.The Lion King 335.Willow 336.Monsters Inc 337.Monsters University 338.Dumbo (75th Anniversary Edition) 339.Mulan (1998) 340.Mulan 2 341.Mary Poppins Returns 342.Avengers Endgame 343.Rocketman * 344.Almost Famous * 345.That Thing You Do 346.The Last Airbender * 347.The Reign Of The Supermen 348.Inside Out 349.Oz The Great And Powerful 350.Neat:The Story Of Bourbon * 351.Batman:Assault On Arkham 352.August Rush 353.Legally Blonde * 354.Legally Blonde 2 Red White and Blonde * 354.Death Wish (2018) * 355.The Terminator * 356.Terminator 2 Judgement Day * 357.The Expendables Extended Director's Cut * 358.Flywheel 359.Courageous 360.Serenity 361.Scotch:A Golden Dream * 362.A Dog's Journey 363.Hercules * 364.G.I. Joe:Retaliation * 365.Star Trek:Into Darkness * 366.Star Trek Beyond * 367Exodus Gods And Kings 368.The Hunt For Red October * 369.Patriot Games * 370.Clear And Present Danger * 371.Sum Of All Fears * 372.Jack Ryan:Shadow Recruit * 373.Snow White & The Huntsman 374.The Huntsman Winter War 375.The Parent Trap (1998) 376.Spider-man:Far From Home 377.School Of Rock * 378.Clownado * 379.X-Men Dark Phoenix 380.Teenage Mutant Ninja Turtles (2014) * 381.101 Dalmatians 382.The Devil's Advocate 383.The Lost Boys 384.The Adams Family * 385.The Adams Family Values * 386.I,Frankenstein * 387.Toy Story 4 388.The World's End 389.Conan The Destroyer 390.The Case For Christ 391.The Matrix 392.The Incredible Hulk Returns * 393.The Trial Of The Incredible Hulk * 394.G.I. Joe:The Rise Of Cobra * 395.Gladiator * 396.Braveheart * 397.The Dirty Dozen 398.Iron Eagle * 399.This Is Spinal Tap * 400.Overcomer 401.It Chapter Two 402.The Fellowship Of The Ring 403.The Two towers 404.The Return Of The King 405.The Karate Kid 406.The Karate Kid II 407.The Karate Kid III 408.John Wick 3 Parabellum * 409.The Next Karate Kid 410.A Beautiful Day In The Neighborhood 411.The Ten Commandments (1956) * 412.Star Trek (2009) * 413.Veronica Mars 414.The Lion King (2019) 415.Wonder Woman Bloodlines 416.The Santa Clause 417.The Santa Clause 2 418.The Santa Clause 3 The Escape Clause 419.Once Upon A Time In Hollywood 420.Joker 421.The Green Mile 422.Happy Gilmore 423.Greatest Story Ever Told * 424.101 Dalmatians:Spot's London Adventure 425.John Wick 3:Parabellum * 426.Zombieland:Double Tap 427.Zombieland 428.God's Not Dead 2 429.God's Not dead:A Light In The Darkness 430.Hot Fuzz 431.The Wizard Of Oz 432.Django UnChained * 433.Shrek 434.Shrek 2 435.Shrek The Third 436.Shrek Forever After 437.Shrek The Halls * 438.Point Break 439.Risen 440.Inglorious Basterds * 441.Jay & Silent Bob Reboot * 442.Ford Vs Ferrari 443.Pet Semetary (2019) * 444.Aladdin (2019) 445.Dumbo (2019) 446.Men In Black International 447.The Art Of Racing In The Rain 448.Robin Hood Men In Tights 449.The Game Plan 450.The Waterboy 451.A Beautiful Day In The Neighborhood 452.Sleeping Beauty 453.3:10 To Yuma (2007) * 454.True Grit (2010) * 455.True Grit (1969) * 456.World War Z * 457.The Longest yard (1974) * 458.The longest Yard (2005) * 459.Anchorman 2 The Legend Continues (Unrated) * 460.Anchorman 2 The Legend Continues * 461.The Blindside 462.Bullitt 463.Unforgiven 464.Knives Out* 465.Caddyshack 466.Three From Hell * 467.The Devil's Rejects * 468.Maleficent Mistress Of Evil 469.House Of 1000 Corpses * 470.Robin Hood (2018) * 471.Life As We Know It 472.Gangs Of New York * 473.Problem Child 474.Dazed And Confused 475.Billy Madison 476.Tenacious D In The Pick Of Destiny 477.Kung Fu Panda 478.Forest Gump * 479.Fellowship Of The Ring (Extended Edition) 480.The Two Towers (Extended Edition) 481.Return Of The King (Extended Edition) 482.Midway * 483.Kelly's Heroes 484.The Quiet Man * 485.Road To Perdition * 486.Happiness Is A Warm Blanket,Charlie Brown * 487.Divergent * 488.Frozen II 489.Mr Deeds 490.Paige * 491.Insurgent * 492.Allegiant * 493.The Epic Journey Of Dwayne "The Rock" Johnson * 494.Labyrinth 495.WWE Evolution * 496.Pacific Rim 497.Pacific Rim Uprising 498.The Great Escape * 499.Rush Hour 500.Rush Hour 2 501.Rush Hour 3 502.Matilda 503.Brightburn 504.Passion Of The Christ 505.Dante's Inferno * 506.The Founder * 507.Ben Hur (1959) 508.Rambo:Last Blood * 509.Big Daddy 510.The Warriors * 511.Star Wars:Rise Of Skywalker 512.Harry Potter & The Sorcerer's Stone 513.Harry Potter & The Chamber of Secrets 514.Harry Potter & The Prisoner Of Azkaban 515.Harry Potter & The Goblet Of Fire 516.Harry Potter & The Order Of The Phoenix 517.Harry Potter & The Half Blood Prince 518.Harry Potter & The Deathly Hallows Part 1 519.Harry Potter & The Deathly Hallows Part 2 520.A Fistful Of Dollars * 521.For A Few Dollars More * 522.The Good,The Bad & The Ugly * 523.Valdez Is Coming * 524.Little Shop Of Horrors 525.Little Nicky 526.The Last Full Measure * 527.The Omen 528.Damien:The Omen II 529.The Omen III:The Final Conflict 530.The Omen IV: The Awakening 531.Child's Play (2019)* 532.Oh Brother Where Art Thou? 533.Cats 534.Robin Hood (1973 Disney) 535.The Lady & The Tramp 536.Pinocchio 537.Aladdin (!992 Animated) 538.Tombstone 539.Fast & The Furious Presents:Hobbs & Shaw 540.Dora & The Lost City Of Gold* 541.Gretel & Hansel (2019)* 542.Justice League Dark:Apokolips War 543.Don't Tell Mom The Babysitters Dead* 544.Justice League Dark 545.Batman Vs. Robin 546.Suicide Squad:Hell To Pay 547.Rio Bravo 548.Teen Titans:The Judas Contract 549.Constantine:City Of Demons 550.Dr Sleep 551.The Shining 552.Batman & Harley Quinn 553.All Star Superman 554.Superman Returns 555.Superman Vs The Elite 556.Jurrasic World 557.Jurrassic World Fallen Kingdom 558.Mystery Science Theater 3000 559.Superman/Shazam Return Of Black Adam 560.Batman Gotham Knight 561.Austin Powers in The Spy Who Shagged Me 562.Austn Powers in Goldmember 563.Young Guns 2 * 564.Flash Gordon 565.Just Mercy 566.A Clockwork Orange 567.Galaxy Quest* 568.Being Flynn 569.Spies In Disguise 570.Paint Your Wagon* 571.The Outsiders:The Complete Novel 572.Top Gun* 573.Batman (1989) 574.Batman Returns 575.Batman Forever 576.Batman & Robin 577.Firefox 578.Rambo:Last Blood Extended Cut* 579.The Lego Batman Movie 580.Lego Shazam:Magic & Monsters 581.Green Lantern:Emerald Knights 582.Green Lantern:First Flight 583.Legend Of Leadbelly* 584.Breath Of Freedom* 585.MLK Assasination Tapes* 586.Serving Justice:The Greensboro Four* 587.Black Wings* 588.Daffy Duck's Fantastic Island 589.Goodfellas 590.Superman:Unbound 591.Superman:Doomsday 592.Julie & Julia 593.Batman Vs. Dracula 594.Falling Down 595.Space Cowboys 596.Bill & Ted's Excellent Adventure* 597.Bill & Ted's Bogus Journey* 598.Nightmare On Elm Street 599.Bill & Ted Face The Music* 600.Teenage Mutant Ninja Turtles Out Of The Shadows* 601.The Princess Bride* 602.Casino 603.Snakes On A Plane 604.Teenaga Mutant Ninja Turtle (1990) 605.Marvel 75 From Pulp To Pop! 606.Fantastic Four (2005) 607.Fantastic Four:Rise Of The Silver Surfer 608.Hulk 609.Daredevil (Director's Cut) 610.Blade 611.Blade II 612.Blade Trinity 613.Green Lantern (Extended Version) 614.X-Men Origins:Wolverine (Theatrical) 615.Contraband 616.Dr Strangelove Or How I Learned To Stop Worrying And Love The Bomb 617.Easy Rider 618.21 Bridges* 619.Boondock Saints 620.Silence Of The Lambs* 621.Hannibal* 622.Crank* 623.Gotham By Gaslight 624.Deathstroke:Knights And Dragons 625.Batman Unlimited Animal Instinct 626.Batman Unlimited Monster Mayhem 627.Batman Unlimited Mechs And Mutants 628.Supeman:Red Son 629.Superman:Man Of Tomorrow 630.Machete Kills 631.The Incredibles 632.American Pie (Unrated) 633.Marvel's Iron Man,Hulk:Heroes United 634.Wayne's World* 635.Wayne's World 2* 636.Machete 637.JLA Adventures:Trapped In Time 638.Teen Titans:Trouble In Tokyo 639.Finding Nemo 640.Finding Dory 641.Batman:Death In The Family 642.Bram Stoker's Dracula 643.The Evil Dead 644.Evil Dead 2:Dead By Dawn 645.Ghost In The Shell (1996) 646.Friday The Thirteenth 647.Friday The Thirteenth Part 2 648.Friday The Thirteenth Part 3 649.Friday The Thirteenth The Final Chapter 650.Friday The Thirteenth Part V A New Beginning 651.Friday The Thirteenth Part VI Jason Lives 652.Friday The Thirteenth Part VII The New Blood 653.Friday The Thirteenth Part VIII Jason Takes Manhattan 654.Jumanji 655.Jumanji:Welcome To The Jungle 656.Jumanji:The Next Level 657.Mulan (2020) 658.The Expendables * 659.The Expendables 2* 660.The Expendables 3* 661.I Still Believe* 662.Uncle Tom* *=Not on Movies Anywhere
7 Days to Die Alpha 19 Newbie Guide (PC Version) I've seen a number of posts looking for a "how to play," or "introduction," to the game. This is my attempt to write one. At the beginning of the game, you wake up video-game naked (i.e., in your underwear) and completely ignorant. Your goal is to survive, which is made harder by a) your nude ignorance, and b) the fact that you're living in the aftermath of a combined zombie/nuclear apocalypse. Your character has four on-screen meters showing your status: food, water, health, and stamina (or call it whatever you like -- fatigue, energy, etc.). Food and water levels go down unless you eat or drink something. They go down faster if you're doing something that burns stamina (like running). They go down faster if you're too hot or too cold (which is usually only an issue in biomes like desert or snow when you're not properly dressed). They can also go down faster with certain health effects (like getting dysentery -- I'll talk about these effects in a second). Run out of food or water and you will die. (Pay attention to the status bars; in real-life survival situations, regularly getting water is more important than food, but in-game, they both matter.) (Pro tip: Food and drinks you can make yourself are better in many ways than canned goods or basic crops.) Health is just like in any other video game. It goes down when you get hit, or fall, or step on pointy things like spikes or cacti. Run out of health and you die. Eating food, using certain medical supplies, or just waiting will cause health to go back up. Again, certain health effects may nerf your health bar. Stamina shows when you're tired. If you run out of stamina, then you can't swing weapons or tools, run, jump, or do other elements of an active post-apocalyptic lifestyle. The good news is that your stamina comes back faster than health while waiting. Drinking improves stamina recovery, and eating gives a temporary boost to maximum stamina. The bad news is that you will be using stamina constantly as you go about your day. (Pro tip: Check out the various beverages in the game to find stamina benefits -- particularly red tea and coffee, also known as the mining combo.) Alpha 19 has a variety of different health effects that can hamper your food and water consumption, your health/stamina recovery, your maximum health/stamina, your speed, or your ability to use tools. Dysentry comes from eating rotting flesh or drinking unboiled water. Don't do that if at all possible. (Pro tip: You can eat animal fat and snowberries -- or yucca fruit in the desert biome -- if you run out of food in the first couple of days.) Other de-buffs come from injuries. The good news is that if you click on the icon showing the effect, it will bring up your character with info on exactly what you need to mitigate the effect, e.g., put on a splint or a cast to speed healing from a broken leg. Two particular health effects worth calling out are bleeding and infection. If you're bleeding, your screen will flash and your health will keep dropping. Use a bandage, medicated bandage, or medkit to stop it. ANYBODY can make bandages from cloth, so keep some with you. Infection refers not to gangrene, but to the dreaded zombie infection...a disease so horrifying that it helped usher in the fall of civilization. The ONLY way to cure this dangerous disease is...to eat some honey or take an over-the-counter antibiotic. Really, infection should only ever be a serious issue in the first week. (Pro tip: using an ax on tree stumps has a random chance to drop honey.) Encumbrance: You have a fixed number of inventory slots. You will note that three rows are clear at the start of the game, while the final two rows are not. Those extra rows represent encumbrance, and filling them up will significantly slow you down and increase your stamina usage. Try to avoid that outside of cleared or safe areas. You can increase the number of non-encumbered slots with clothing and armor mods, or through the Pack Mule perk. I recommend finding or making pocket mods ASAP and skipping the perk, though a single level in the early game can make things easier for newbies. (Pro tip: Some items, like most raw materials, food, drinks, medicines, etc., stack in inventory; some items like clothing, mods, and weapons do not. Smart inventory management when looting and salvaging will keep that in mind: do I really want to pick up that pair of shoes, or hold onto that dirty water that will stack if I find more?) All right, now that the basics are out of the way, how do I get better at surviving? The answer to that is two-fold. 1) Learn how to do more things. 2) Get better stuff. How do you learn more things? You get experience points (xp) from almost everything in this game. Eventually, when your xp bar fills, you will gain a level and get a perk point. You can use that to select perks, which all have various benefits. At the start, you will get a series of basic quests that serve as a mini-tutorial, and you will gain 4 perk points from finishing them (make sure you complete them!). (Pro tip: Upgrading blocks, e.g., turning flagstone walls into brick walls, is an exceedingly generous way of earning xp in Alpha 19; using a hammer on a block will tell you what material is needed to upgrade it.) Which perks should I pick first? Well...as a newbie, I recommend Lucky Looter (which improves your chance of finding good stuff), either Pummel Pete or Skull Crusher (depending on whether you want to use clubs or sledges), Sexual Tyrannosaurus (which improves your stamina usage), and something from the Fortitude recovery perks. Healing faster, using less food, or running away are all useful. Ask a different player and you will get wildly different suggestions. Eventually, you will figure out your preferred style of play and pick things accordingly. Note that perks tend to be useful to different degrees based on whether you are in early, mid, or late game. The other way to learn stuff is to find skill books and schematics. Schematics let you craft new things. Skill books give you a free perk, basically. Collect all seven of a type to get a bonus perk. Some of those are quite useful. Some of them are very circumstance-specific. Regardless, reading an unread book or schematic at least nets you bonus xp. You can tell that you've read a book by the tiny book icon (it will be open if read already). Even if you've read it, you can keep it and sell it for some cash. (Pro tip: Technically, schematics and books stack in inventory; in practice, finding multiple copies of the same one in a single POI is relatively rare.) How do I get better stuff? There are three ways to do that: 1) Loot it; 2) Make it; 3) Buy it. Looting: There are many objects that serve as containers in the game. Some objects, like cars, may or may not be a container. Just get close. If you get the option to search it, then it is a container. Not every container will have stuff. Searching containers takes time and makes noise. Locked containers need to be disassembled or have the lock picked in order to open them. Alpha 19 changed looting to be highly level- and time-dependent. You will not get top-tier loot in the early game. Even if you somehow fight your way to the roof of the Shotgun Messiah weapons plant on Day 1, you are likely to find stone spears and maybe a blunderbuss. (Pro tip: a pair of lucky goggles will increase your chance of finding better loot when opening a container for the first time.) Crafting: If you know how to build something, and you have the necessary ingredients, and you have access to the correct work area, then you can create something from scratch. Perks and schematics will tell you how to build stuff, though there are a handful of things you can build right at the start (like you saw in your tutorial quests). Ingredients can be looted, or you can salvage them by destroying items. See the next paragraph for more on this. Lastly, some items require you to be at a workbench, chemistry station, campfire, or forge to create (there will be an icon next to the item in the build list telling you which). You can build all of these work areas if you know how, buy them from traders, or use ones you find scattered around the world. Traders have one of each, though they probably won't all be functional (but the broken ones can be looted, at least). Caveat: In Alpha 19, you can build up to level 5 gear (higher level gear is usually better and has more slots for mods), but level 6 gear can be found or purchased. Level 6 gear is typically better than anything you can build of the same type. Salvage: Getting raw materials can be done in a number of ways. Use tools (axes, picks, wrenches, shovels) to extract things from blocks in the world. This is mostly fairly intuitive -- shovels work best on dirt, cement, etc., while axes are good on wooden items like tables and trees. Tools have different levels and can be modded to improve their abilities. Pay attention to the "block damage" stat of the tool to compare them. Some blocks are better sources than others. You can find mineral nodes scattered around that provide you with coal, iron, nitrate, oil shale, or lead, and those are excellent sources (Pro tip: the nodes are just the tip of the mineral iceberg; you can dig down to extract more ore.) Another way to get raw materials is to use the scrap command in inventory (personally, I found the hotkey for this a little too easy to hit accidentally, so I remapped it). This includes most useful items of gear, as well as certain decorative items like faucets and chairs that you can pick up. Note that many metal items can be put in the forge to smelt them down for more resources than you get using the scrap command, including iron tools. (Pro-tip: Smelting radiators that you get from disassembling cars, heating radiators, and AC units is a great source of brass for crafting ammo; you can also smelt Dukes...but you're usually better off using them to buy ammo from a merchant.) Buying: Merchants are scattered over the map. Setting up a base near one is a good idea. The post-apocalyptic currency in this game is the Duke, a brass coin that looks like a casino chip. (There are no bottle caps in this game!) If you don't have any money, then you can instead trade your labor for payment. Complete a quest and you'll get cash, xp, and a free prize of some kind (you get a choice -- ammo, meds, gear, etc.). Quests boil down to: retrieve a package, kill some zombies, kill some zombies AND retrieve a package, or dig up and retrieve a package. In the early game, in particular, quests can be very lucrative. (Pro tip: The Daring Adventurer perk can improve the rewards you get from quests if you decide you want to focus on that aspect of the game.) Merchants sell all sorts of things: food, raw materials, weapons, armor, vehicles, skill books, schematics. Their inventory resets daily-ish, so pop back on a regular basis. Cheesy pro-tip: When you trigger a quest location, the POI will refresh to an "unexplored" state. This automatically refills all of the loot, etc., as well as repopulating the zombies. You can clear the location, then trigger the quest and clear it again for double the rewards. Just don't leave any loot inside a container that will refresh. What about combat? Why haven't you really mentioned the z-word yet? Well, honestly, you'll probably spend a lot more time salvaging and looting than fighting (with the exception of Blood Moon horde nights, which I'll talk about below). Most zombies in the early game are slow and fairly easy to avoid. If you can avoid getting mobbed, then you will probably be all right. Animals, however, will mess you up. You will quickly start yawning when you see a single stumbling housewife zombie, but a wolf will continue to be a threat well into the mid-game. Zombie animals are also a threat. Zombie dogs are fairly easy to kill but come in packs of 3-7. Zombie bears will soak up more damage than you can easily dish out in the early game. Zombie vultures are hard to hit and are really good and causing lacerations and bleeding. I've gotten infected by zombie animals far more commonly than I have from human zombies. Zombie dogs, coyotes, wild cats, and wolves: running works until you run out of stamina, and then you're dead. The best bet in the early game is to find someplace high they can't reach and snipe them if you have enough arrows or ammo. These animals can and will sneak up on you. The good news is that they will make random noises that will let you know they're in the area. Snakes: I've seen these in the desert and wasteland biomes. Good eatin', but they are quiet and can attack without warning. Luckily, they die easily. Wild pigs: Don't bother them. Seriously, just leave them alone until you have good guns. Bears and zombie bears: The good news is that they won't chase you as easily as some other animals. They are also not as fast and you can outrun them. The bad news is that if you get cornered, they can take and dish out huge amounts of damage. Zombie vultures: These will attack you if you're injured, or are riding a vehicle. Shotguns are the easiest way to deal with them. Hitting them with melee weapons is an irritating chore that often ends with negative health effects. Possibly the most annoying creature in the game. Deer, rabbits, and chickens: They don't attack, but run if attacked. They can be a good source of meat. (Pro tip: you can get quests from slips of paper you find in loot; the ones asking you to do things like, "kill a bunch of rabbits by throwing cans of Sham at them," are never worth it unless you're desperate to try something new.) As the game advances, and as you explore some of the larger points of interest (POI), you will run across more dangerous zombies. Feral zombies have glowing eyes and always move at a full run. Crawlers will jump around like demented jackrabbits. Glowing versions of zombies regenerate health. A good rule of thumb is that if something is different about a zombie, it probably is more dangerous. (Pro tip: Quite a few POI's have alert triggers that will cause a bunch of nearby zombies to wake up at once, and stealth doesn't avoid tripping them; best to always have a clear avenue of retreat when entering a new location.) Weapon selection: As said earlier, clubs and sledgehammers are your basic melee option. Either works well for the early game or to save ammo or hit quietly in the later game. Spears, axes, and knives/machetes can also be used, but they require more practice and really NEED perks to be fully optimized. Note that knives and axes are mostly meant to be tools. Stun batons require another source of damage, either turrets or other players, to be effective, and are also perk/mod-dependent. Bows can easily kill basic zombies quietly with a headshot. Use the best bow or crossbow and the best ammunition that you can. Do away with stone arrows/bolts as soon as you can find or build the iron versions. You'll need to decide for yourself if you want to keep using bows once guns are available. I like them, but your mileage may vary. (Pro tip: There is a skill book that allows you to craft flaming and explosive arrows; sadly, there is no way to ride around in a Dodge Charger, shooting exploding arrows out the window while Dixie plays from the car horn.) Guns are easily the best option in the game...and while perks can make them more effective, they aren't necessary. Don't hesitate to pull out a shotgun just because you put all your perk points into pistols if you run out of 9mm ammo. There is a fair amount of ammo in this game, and you can make more...but I always keep a club or sledge with me just in case. Having a gun makes exploring the harsher biomes a lot easier. The trade-offs for gun selection are pretty in line with any other game that has guns. Some burn ammo quickly. Some have low ammunition capacity. Some are better at long range. (Pro tip: having several loaded blunderbusses or double-barreled shotguns in your tool belt can provide an early-game rapid-fire option for dealing with tougher opponents.) Weapon perks and skill books: Each type of weapon has an associated perk, and an associated skill book set. Maxing out both can make a fairly sizeable difference, and can have some unexpected other benefits. For example, one of the skill books gives you a 10% barter bonus if you happen to be holding a .357 while trading. Blood Moon Horde Nights: Every 7 days (by default), the sky will turn red. When night falls (hour 22 by default), a horde will spawn near the player. Every zombie in that horde will magically know exactly where you are and will rush at you to eat your delicious flesh. The devs of the game have made it clear that they want you to FIGHT the zombies, and have gone well out of their way to make turtling behind defenses less viable. Zombies will break down walls -- even ones made of brick and concrete. They will dig to reach you. They jump on top of each other to climb to get you (like in the Brad Pitt zombie flick). As the game progresses, zombies will appear that are capable of spitting acid, or that act as suicide bombers (can you call it suicide bombing if they're already dead?). (Pro tip: Bomb zombies, also known as Demolishers, can be taken down by head or leg shots; shooting them in the chest is a bad idea, despite the fact that shooting the glowing spot is normally the best move in a video game.) Having said that, building defenses and traps can be very effective at delaying or channeling zombies, and can effectively thin the horde. There are pretty much two approaches people use to deal with a horde night.
Find a POI that prevents the zombies from reaching you and then wait out the attack. Anyplace high with enough metal or stone to last for a while will work. Large stores, fire departments, skyscrapers, water towers, etc., can all work, though the smaller the location, the more quickly it will fall to the zombies eventually.
Build a fortress. This is usually a setup that includes auto-turrets, traps, spikes, and walls made of brick or concrete. Often, they're set up to lead zombies into a killing zone where you can shoot or bomb them into bits. There are many YouTube videos on different approaches, and they range from lore-friendly to extremely cheesy exploitations of the AI or physics engine.
Note that these two are not mutually exclusive. It's pretty common to use POI's at first and then try building your own, or to move back to POI's if your attempt at a custom fortress is less effective than you had hoped. (Pro-tip: Don't use your home base for horde nights...at least until you've got a LOT of experience fortifying against horde nights.) Creating a home base: Every survivor needs a place to keep their stuff. Just like with a horde base, you can either re-purpose a POI or build your own from scratch. If you use a POI, then make sure you put down your bedroll. That will keep sleeping zombies from respawning in the area. If you want to use a bedroll as a way of regularly resetting your spawn point, then you're probably better off building your own base. That said, a good POI to use as a base has height. Using a forge on the first floor is a good way to attract random zombies. It's also good to find someplace with brick or concrete walls, as they'll last longer against wandering foes. Also, keep in mind that you'll be going in and out a lot, so you don't want it to be too hard to get in and out. (Pro tip: lone zombies can't jump to ladders that are two blocks off the ground, but you can; this doesn't work so well with hordes, as they climb over each other.) By default, zombies are faster at night, so early game nights are a good time to huddle up in a base and craft things. When you run out of things to craft, READ the descriptions of your perks, skill books, and the built-in journal entries. You'll be surprised how much information is buried in there. You can also take the time to look at the map and plan out the next day's activity. (Pro tip: Find a cluster of close-together POI's on the map, and put a chest or storage box in the middle to serve as a temporary loot repository; inventory item stacking means that having a collection point can mean many fewer trips back to your base with the fruits of your effort.) Vehicles: Maps in this game are fairly large. The solution to moving about to different biomes (which have different resources and different POI's) is to make or buy a vehicle. Anybody can assemble vehicles if they have the right parts, but some of the parts are locked behind perks/schematics. Taking the first-level vehicle perk can be useful, as the bicycle isn't a bad starting vehicle and the perk unlocks wheels, which every other vehicle needs. (Pro-tip: the easiest way to get gas when out-and-about is to salvage the many derelict cars.) Zombies and wildlife are pretty harmless if you can speed past them...with the exception of vultures, which can be annoying enough to make you stop your motorcycle just to shotgun them out of the sky. Mods: There are tons of clothing, weapon, and armor mods in the game. Read the descriptions, as they can have a huge impact on effectiveness. (Alpha 19 has no vehicle mods, despite the fact that vehicles have mod slots.) If you open an item for modding, then any mods in your inventory that can be used for that item will start flashing, making it easy to see which mods go with that item. (Pro tip: There is a boot mod that reduces falling damage that is worth its weight in gold. Not only is it really easy to fall in some POI's, but the de-buff from spraining or breaking a leg when zombies are about can be utterly lethal.) Power tools: Power tools are very powerful. Augers and chainsaws harvest materials very rapidly. They also use gas and make a ton of noise. They tend to quickly attract screamers, which are zombies that scream until other zombies show up to find out what all the fuss is about. Kill them quickly to avoid hordes interrupting your mining. (Pro tip: The physics engine of the game means that mine collapses are a thing, and they can be deadly; shoring up the ceiling with wood blocks can help prevent this, but augers can mine so quickly that you can lose track of how deeply you've gone beyond your supports.) The annoying pinging noise made by augers is an Alpha 19 addition that was generally disliked by everyone. Repairing items: Many items like tools, weapons, and armor will degrade over time. Weapons and tools will let you know they need repair...typically when you need them the most. Armor never notifies you. It just stops working. Check your item status bars to figure out when to repair them. Simple tools and weapons can be fixed with wood and stone. More sophisticated items require repair kits. In Alpha 19, repair kits are a generic fix-all for any advanced item, which greatly simplifies things. They can be crafted with forged iron and duct tape. (Pro tip: forged iron can be made in any forge, but you can also salvage them from disassembling weight sets, desk and gun safes, and NON-FUNCTIONAL vending machines; salvaging them can be tedious in the early game but can be worth it to keep your precious firearms and armor functioning.) Farming: You will find seeds, or you can take a perk or find a schematic to craft seeds. It takes five cobs of corn to create one corn seed, which is odd given that the whole grain is basically made of seeds...but chalk it up to game-play balancing. To plant a seed, you need a farm plot (except for mushrooms, which can grow on any surface), which you can craft with wood, rotting flesh, clay, and nitrate. Once planted, it will grow in three stages. Harvest it at stage 3 by punching the plant, and it will revert to stage 1 and deposit the appropriate food item into your inventory. If you accidentally harvest the seed, just replant it. If you want to get physically fit, do a push up in the real world every time you accidentally punch the ground or the air instead of your crop. (Pro tip: Don't harvest with a mostly full inventory, as if your tool belt slot is the last open spot, the crop will go there, and your next attempted punch will instead eat the last one you harvested.) Electricity: Fire attracts zombies like moths. Using electric lights is a convenient way to avoid that, as zombies are Luddites and don't care for the products of industry. The most convenient way to light up your home base is with lanterns, but you need to find a certain skill book to make them. The good news is that their batteries never need recharging. You can also get flashlights, or mods that attach lights to your helmet or your weapon (press F to pay your respects...er, sorry, to turn on your light). You can also craft a variety of stand-alone electric lights, but that requires a separate energy source. Energy sources come in three varieties. Battery packs hold up to six car batteries and drain the batteries over time. You can recharge the pack by connecting it to a different energy source. Generator banks hold up to six engines (recoverable from many derelict vehicles, among other sources) that burn gasoline to provide power. Solar banks contain solar cells and generate power as long as they are in sunlight. They also cannot be crafted and are as expensive as hell. (Pro-tip: Higher-level batteries last longer; use level 1 and 2 batteries to craft vehicles, sell, or smelt for lead, and keep the better ones for the battery banks.) Use wiring tools to connect energy sources to energy consumers. There are some slightly wonky rules to how you can connect, but it isn't hard to learn with a little trial and error. Wiring doesn't cost you anything, so experiment freely. You can put various switches between the consumer and the source: toggle switches, pressure plates, and motion sensors being the most common, though there are other options. Switches require power, but less power than an active consumer. This allows you to, for example, conserve power in the daytime by turning off active defenses and lights so you don't waste battery charge or gasoline. (Pro tip: a solar bank charging a full battery bank will provide quiet, continuous power, at which point you can feel free to light up your place like a Vegas casino 24/7.) Stealth: Some players will tell you stealth is impossible in this game. That is not true. What is true is that some situations negate stealth, most particularly Blood Moon hordes. Just tell yourself that the red moon makes their senses so acute that they can smell a living human from a mile away -- if you can't rationalize it away as a game balance issue. Some POI's also have event triggers that are based on your location rather than how stealthy you are being. Chalk that up to dramatic license. This is a game where zombies are real and I can carry a motorcycle in my boot. Get over it. There are some things you need to know about stealth, though, to do it effectively. Your stealth rating is a combination of noise and visibility. Clomping around in heavy armor, waving a torch or flaming club around, or using a flashlight will make you easy to notice. Firing a gun, whacking a wrench against a metal appliance, or jumping up and down on a pile of trash will also make you easy to notice. That means using light armor, using a bow or melee weapon, and crouching are all ways to avoid being seen. There are a number of skill books, perks, armor and weapon mods, and craftable gear that can all make you more stealthy. With diligence, you can walk up behind a sleeping zombie, smack him in the head with a sledgehammer, and not disturb the other one right next to him. Will this make the game much easier? I would argue no. It certainly makes some specific situations much easier. Clearing out a mini-horde in a POI with a bow before they wake up can be much less stressful, certainly. The lack of universal effectiveness definitely makes it a playstyle choice, however, rather than an over-powered build to avoid if you want a challenge. (Pro-tip: Stealth is never a 100% guarantee, which is why you always carry stacks of wood; wood is incredibly flexible, as it lets you drop cheap spike traps in narrow passages, climb up easily to places zombies cannot reach, make bridges across open gaps, craft doors to seal off openings that foes have to make noise to get through but that you can open easily, etc.) That's about it. The most important pro tip is this: this is an open-world game where the only thing that matters is that you have fun playing it. It doesn't matter if you want to do single-player, or multi-player, or if you like crafting more than combat, or prefer spears over guns. You bought the game. Do what you like, as that is really the only goal.
Hello! Welcome or welcome back to Capy's Survivor! We are once again playing the game of outwitting, outplaying, and outlasting your fellow castaways, whether that be by flirtatious behavior, backstabbing your opponents, or making plenty of allies. This is Capy's Survivor: One World! I will not be doing write-ups with the posts because I don't have time. I will instead work on them while I can, and post a post with some of them once I'm done. Meet the Castaways: Manono Tribe:
Harley has always been distant from his family and never really talks to/about them. He enjoys working with birds and has had his job for about 12 years. He often gets mistaken as creepy or intimidating mainly based on his serious demeanor.
Shawn likes to describe himself as an "Athletic Geek". He works as a screenwriter for an animated show, but when he's not writing or watching cartoons/anime, he's working out and playing sports with his friends. He's ready to show survivor how a geek truly wins Survivor.
Michael Krumptone, 47, Band Director (made by u/swoldow)
Michael had dreams of being a musician since he was a kid, and had the drive to learn his craft to the best of his ability.... however the eighties weren't really the most popular time period for french horn players, so he could never get that big break he always thought he'd have, despite getting a music degree. As a result, he grew old and bitter, resenting modern genres of music like rock and rap, as they are what took his career away from him. He does marching band at a few high schools and basically treats it like it's prison camp due to how bitter he is, and he eventually grew to love his job; torturing kids like him into giving up on their dreams. However, he still hates his wife, as he recently had to pick up another school to teach to pay for his ungrateful wife's netflix, so he needs money somehow.
Robert 'R2' Reyes, 25, Medical Student (made by u/Gemini_B)
R2 was raised by Chinese immigrants. They always had the highest expectations for him, and encouraged him to enter the medical field. His life is very stressful though, as he always worries about not being good enough for his parents dreams. In the recent years, his parents have been struggling financially, but refuse to use any money reserved for R2's education. Winning survivor will allow him to continue his schooling and take care of his aging parents.
Karl has always loved the outdoors. He's a very outdoorsy kind of guy, loving adventures of all kind. As a kid, Karl was always a bit of an oddball and an off-beat. Despite it, however, he always managed to surround himself with a good, close group of friends. Karl is an only child, and his mom sadly passed away a short while after he was born. Ever since a young age he had to work in order to help his dad with paying their bills and taking care of their house, which made him quite responsible, surprisingly.
Brett Herman, 28, Poker Player (made by u/Twig7665)
Brett was born into wealth on a mansion in Texas, and lived through most of his childhood in that wealth, until his father was caught up in a huge scandal that left him without money, so at age seventeen Brett ran away to Las Vegas where he could begin a new life. He started playing poker in the streets, and when he was old enough to gamble, he went to a casino, and stunned his opponents by winning the first time he played for money. Soon, people began to realize his talent, and he played in his first professional poker game at the age of 22. Once again, he won, and he became one of the most successful professional poker players in history. This fame caused him to grow arrogant and become a huge jerk, even to his manager. Now rich again, he isn't playing the game for money, he's playing the game to try something new and to gain another title.
Carter was always the baby, even though he was born two minutes before his twin, Matt. This has caused him to be a little immature, leading to him being bullied at school. He later started keeping a diary, which was later found by his girlfriend, Carmen. She understood his life, and the incident brought them closer. She suggested that he become an author and Carter agreed. He has now been married to her and they are planning to have a child soon.
Zed was a famously arrogant pimp and strategist who had a lot of money-making deals with the mob and their women. However, the police arrested him for illegal business and drug dealing. Zed went to jail for several years, until he was finally released, but he had to start from scratch. Now Zed works as a janitor who at least wins some money. Zed learned what he did in the past, but he is still arrogant without going to extremes, and he knows how to control his smile and his brain perfectly.
Angel can be classified as a California Girl, but she also has a "no shit taking" attitude. If she feels that someone is pulling your chain, she'll take action. In this case on Survivor, she'll do what she can to vote your ass out.
Josie was raised with the illusion he had a perfect wife. Her father, Capy's Survivor player Xangetti DeFranco ran a successful real estate business, and her mother was kind and nurturing to both her, and her identical twin sister, but all of that changed when their father mysteriously disappeared from their penthouse, and their mother became distraught, telling Josie her dad got arrested for numerous forms of scamming, and has been hiding from everyone that he has been a loan shark. This of course made Josie very depressed, but her opinions on her parents began to shift further. In that time, her mother became a huge helecoptor mom, not wanting either sibling to do anything bad in fear that they'll lie to her like her husband did, and spread numerous lies to her children about him. However, unlike her twin, Josie has seen through her mom's manipulation tactics, and has been spending every waking moment of her life trying to contact her dad. Trying to get connections to find him, she works as a bartender while lying to her mom about working nights at a library. Her philosophy is that everyone deserves a second chance in life, and she hopes the million will get her financially independent enough where she can live on her own.
Katrina MacQuoid, 58, Prosthodontist (made by u/Gemini_B)
Katrina’s parents we’re performers in Kentucky. They lived and breathed theater and expected their daughter to be the same. Though Katrina loved being the center of attention, and still does, she never loved the stage the way her parents did. Her parents wanted her to continue to pursue something arts related, and she became an advertising adjective, but never felt satisfied. When she learned that Kentucky was looking for jobs in the dental field, she felt it would be a perfect field to enter. She always found teeth interesting, I mean, are they bones? But they fall out? So weird. She returned to school at age 35 and became a Prosthodontist at age 43. She’s worked as a Prosthodontist since then and (While not at the level of Peter) has a firm understanding of the most important hole in the human body, the mouth. While she’s liked by many people because of her fun personality, she has trouble forming 1 on 1 bonds and has never found the special one. As a child she often got in trouble for anger issues with her parents, so she began to hold in her anger and let it out in huge, uncontrollable fits when her parents weren't around. This holding in of anger until she can’t contain it is a habit she continues to have, blaming her rages on “Hurricane Katrina” as a sort of justification of her actions. She’s never left Kentucky and while she’s very book smart, she can often be very ignorant on other subjects.
Tori always had a passion for music and natural talent, and by the time she turned 14 she had already known how to play on almost 9 different instruments. She always wanted to become either a singer, a member of a band or just do something in the music industry. And lo and behold, she became a music producer for some of the bigger known artist. And she's only 27! Tori's already high up in the sky! And now, she wants to take on a brand new challenge. She always manages to overcome EVERYTHING, so this should be a piece of cake to her!
When Lela was 11, she had to deal with a very stressful and traumatic decision, and when her parent's fighting turned physical, she called the police on her own father. Since then, her and her mother had to be strong together, without him. That's when she knew she wanted to help people. When she first told her mom she wanted to be a school psychologist, she didn't really like it, but eventually she decided to follow her dreams and major in psychology. After having a successful career in psychology, Lela's mom still wasn't convinced she was making enough money... so she went on to survive to prove it!
Dixie has grown up with a lot of opinions, and she doesn't hold back on any of them. Growing up in the South, her parents always expected her to eventually take over their small farm. But when Dixie announced to the whole table one night that she wanted to be a fashion designer, her parents were mortified. Dixie was not changing her mind, whether her parents wanted her to or not, and eventually they supported her decision. After she got done college, Dixie has made several successful clothing pieces, under the clothing line "Dixie Chicks". She hopes to win Survivor to promote her company and make her family proud.
Ximena grew up poor and therefore had to start earning money at an early age by delivering stock. On one of her trips, she was kidnapped and abducted by a group of men that worked for a wanted druglord and rapist. She along with her 3 fellow captives were beaten, abused, and raped for 4 years missing and undetected. After years of mistreatment, Ximena and the other captives were finally found and released. Although it was reliving to be free again, she was deeply traumatized by everything her captor did to her and had an extremely tough time trying to adapt to the real world again. She decided to seek help and was sent to a rehab facility where she got help relieve her trauma. One of the things she picked up was the martial arts which eventually developed into an interest in fencing. Despite it being a male dominated sport, Ximena was adamant on showing young girls they can accomplish anything no matter the hardships they’ve gone through. After her time in rehab,she managed to recover and now spends her time competing in championships all around the world. She came to be a voice for domestic abuse victims
Season:Capy's Survivor: One World 18th - The Manono tribe quickly became a world divided (ironic) as R2, Forrest, and Michael decided to form a Final 3 pact. The others heard of this, and Brett, Carter, Harley, Karl, and Shawn formed another alliance to counter it. Zed decided to stay on the outside, as he didn’t feel comfortable aligning with anyone this early. Since they had majority, the 5-person alliance decided to try to take the easy way out, and vote for the leader of the opposing alliance, R2. Little did they know, R2 had an idol, sending Karl packing in a 5*-4 vote. Eliminated: Karl 17th - Much like their fellow tribe, Salani also became a war between 2 alliances, those being Angel-Tori-Toni and ChadBane-Josie-Katrina. Knowing flippers are dangerous, ChadBane-Josie-Katrine decided to vote out one of the swing votes, Lela. Angel-Tori-Toni decided on Katrina, seeing her as a goat to the opposite side, which they did not want moving ahead, they obviously managed to get Lela’s vote. But, ChadBane, Katrine, and Josie managed to convince the other 2, Dixie and Ximena, to flip to their side. Sending Lela packing 5-4. Eliminated: Lela 16th - Manono was back to tribal council. It was a tribe divided between Brett-Carter-Harley-Shawn and Forrest-Michael-R2, alongside swing vote Zed. Zed decided to stick with the 3, because the other 4 were being bullies among the tribe, and just seen as threats. Both sides decided to vote the opposing sides leader-figure, being R2 and Brett. It was a 4-4, but Shawn realized he was only hurting his game by staying loyal to the alliance, so he decided to flip. Sending Brett home on a 4-4; 4-2 vote. Eliminated: Brett. 15th - Salani was back at tribal. The alliances were still going strong. With Ximena and Dixie still in the middle. But, Ximena was trying to be a villainous switch, and the 2 alliances said they only needed 1 swing vote to gain a majority, and that Ximena was being untrustworthy, and they can’t keep someone like that until the merge, because she just had a clashing personality with the rest of the tribe, and it wasn’t sitting well. But, little did they know, Ximena had an idol. So she decided that Toni was her biggest adversary currently in the game, and personally. So she sent her home 7*-1. Eliminated: Toni. 14th - A tribe swap occurs, putting Angel, Dixie, Josie, Katrina, Michael, Tori and Zed onto Manono. With Carter, ChadBane, Forrest, Harley, R2, Shawn, and Ximena on Salani. Salani wins the first post-swap immunity, sending Manono to Tribal Council. Ximena manages to find the Salani idol, meaning Forrest (who found the original Manono idol) and Ximena have idols. At the Manono camp, Tori is already making bad first impressions on Michael and Zed, when they approach the other woman, they agree that they need to take her out. But this is secretly just because the other woman just don’t get along well with Tori, and they don’t want her putting the woman at a disadvantage in the future. So by a unanimous vote of 6-1, Tori is sent packing. Eliminated: Tori. 13th - Salani wins another immunity challenge, sending Manono back to the tribal council. Where Zed and Angel have a fight, and the rest of the tribe has had enough of their little rivalry. But, wanting to be in the good with the men coming into the merge, Josie, Dixie, and Katrine decide it will be the best to vote Angel out, even if it does give them a slight disadvantage. Angel goes out in a 4-2. Eliminated: Angel 12th - The merge occurs, which means Carter, ChadBane, Dixie, Forrest, Harley, Josie, Katrina, Michael, R2, Shawn, Ximena, and Zed made the merge. Katrina wins the first immunity challenge. Back at camp, being very divided during the swap, the alliance of Josie, Michael, Zed, Katrina, and Dixie quickly dissolves. Everyone is targeting Ximena, not knowing she has another idol. But Zed wants to try and help a fellow former swing vote. So he tries to rally the girls in an attempt to boot a guy, but they don’t listen. It was a 10-2 for Ximena, but she uses her idol. Blindsiding Carter. Eliminated: Carter. 11th - ChadBane wins the immunity challenge. Knowing there is no hope anymore for Ximena, Zed decides to try to decrease the target on his back by flipping back over to the other side of the vote, as he knows there is no way he will get votes. Ximena goes out in a 10-1 vote. Eliminated: Ximena 10th - ChadBane wins their second immunity in a row. Back at camp, in an attempt to improve his social game, Zed goes and talks to Josie, and they end up bonding a lot. The girls decide that they need to stop trying to vote out their own, as they are down 6-4 in numbers. Luckily for them, R2, Forrest, and Michael decide it will be for the best to vote out Shawn, as he is doing good in the challenges and has a natural charm. They manage to get Zed on board, as he feels like he is on the outside. The women feel like this is a perfect opportunity to take. Shawn is blindsided 8-2. Eliminated: Shawn. 9th - ChadBane wins their third immunity in a row. Seeing him as a major social and strategic threat on the other side, the girls decide that R2 is their biggest adversary. R2 is also targeting Dixie with all the guys because she is seen as a goat to some of the girls, and she can’t make it to the end. Zed ends up flipping in favor of the girls, as he sees R2’s threat level, and is still trying to seal cracks from defending Ximena. But, R2 knows that the girls being quiet towards his is probably not a good sign, and plays his new-found idol just in case. Blindsiding Dixie 5*-4. Eliminated: Dixie. 8th - R2 manages to win immunity, foiling Zed and the girl’s plans of attempting to flip someone in a tie. The girls decide to target R2’s right hand man, Harley. While the guys decide that challenge beat, ChadBane is their biggest target. Zed, the swing vote, is thinking. now with the girls being in a minority instead of a tied majority, and him seeing ChadBane as a bigger threat, he decides to flip back with the guys. Yet another blindside, with ChadBane going out 5-3. Eliminated: ChadBane. 7th - R2 snags another immunity win. Zed is attempting to reconcile his relationship and alliance with Michael. It works, and he manages to convince Michael that they are not priority, that they are not the priority with the guys, and they will take them out whenever they have a chance. They decide that going with the girls target of Forrest would be good. R2, Forrest, and Harley figure that this is happening, as Michael has been strangely quiet towards them. R2 decides that they are too smart to go for the same target twice in a row, and he tells Forrest to play his idol on himself. He does, blocking 5 votes, and blindsiding Josie. Eliminated: Josie. 6th - Katrina wins her second immunity, pitting the guys against each other. Both alliances approach Katrina, with Zed-Michael targeting R2, and R2-Forrest-Harley targeting Michael. Katrina decides that taking the risky move, and forcing a tie with R2 and Michael is the best bet, as someone might flip to their side, seeing as R2 is a major threat. It does tie, Zed and Katrina know that flipping to Michael is very stupid. Forrest and Harley decide that, even though he is a threat, they will make it farther in the game with R2, and having an 100% chance of losing an ally is better than a 50% chance, it ties again. Forrest, Harley, and Zed draw rocks. Forrest draws the black rock, and is promptly eliminated. Eliminated: Forrest. 5th - R2 wins his third immunity. But, he is also panicking, as he just lost one of his intended goats, and might not be able to save his other, Harley. He gathers Zed, Michael, and Harley and tell them that they need to stick with their original alliance. Michael and Zed find this plan good, as it guarantees them a spot. But, they didn’t expect that R2 does not trust them, and he knows Michael is well spoken, and a jury threat. So he decides last-minute to round up Katrina and Harley to blindside him. Michael joins the many people blindsided this season, going out in a 3-2. Eliminated: Michael. 4th - R2 manages to win Final Immunity, which means he won 4 immunities in all. Wanting his game-long enemy, Zed, out R2 decides that even though bringing Katrina will lose him a few votes, he should take Zed out just in case. Zed is the last one to go home by a 3-1 vote. Eliminated: Zed. Final Tribal Council - R2 manages to win by a vote of 7-2-0, for his well-rounded game, winning 4 immunities, being one of the better strategists this season, orchestrating many blindsides, and playing a great social game. Katrina manages to gather 2 because of her challenge wins and because Dixie and ChadBane were bitter about how they went out. Harley did…. pretty much nothing, so he didn’t get any votes. My thoughts - One of the better seasons in a while. Dominant winner, but also well-rounded. Definitely deserved it. The sheer amount of blindsides and people getting idoled out was overwhelming at times, but also fun to watch. With being on the bottom of the totem pole the whole game, Zed really managed to work it out, I would’ve liked to see a Katrina-Zed-R2 Final 3. I would like to see how that would work out. All-in-all, a good season. I give it a 6.5/10. Potential Returnees: R2, Katrina, Zed, Forrest, Josie, ChadBane, Ximena Leave your thoughts down below!
Sunset Spins is the latest casino from Nektan and you can certainly see their fingerprints all over this beautifully designed site. The overall impression is one of a retro 80s California dream. The background features the silhouette of palm trees against a sunset sky with hues of purple, red and yellow. The logo mirrors this colour scheme, sitting proudly in the top left of the screen, while just below this a rolling banner shows the main promotions currently on offer. If you’ve ever visited more than a few Nektan casinos the layout is one you should be familiar with. The website template is the same one they use for many of their other sites. Nektan obviously work by the old adage that if it ain’t broke, don’t fix it. The bulk of the screen is filled with slots titles, with 32 smaller tiles and 2 large ones at the top. If this sounds overcrowded then don’t worry. Somehow they manage to squeeze a lot in on Sunset Spins and still give you room to breathe. It’s no mean feat but it’s a welcome one.
About Sunset Spins Casino
The Sunset Spins Casino is ran by Nektan Limited Casinos, a prolific group of casino operators and game developers who run Monster, Fortune Frenzy, Betreels and Reel Vegas. Perhaps the best known site they operate is The Sun Play, the casino site of the British tabloid newspaper. Nektan also have a deal with LeoVegas, providing their unique slots games for integration into the brand. Most recently the group signed a deal with Come Dine With Me to create a bingo site based on the popular UK TV show. The group are ran out of Gibraltar under the regulation of the Gibraltar Gambling Commission and in the UK by UK Gambling Commission. A search for the company on the UK Gambling Commission’s website shows that Nektan have no recorded sanctions against them from the commission.
A Host of Developers
Sunset Spins is a site which not only offers a huge amount of slots and casino games to punters, but also offers games from a wide range of developers. Surprisingly for a company which develops its own games it doesn’t try especially hard to push its own content. At the time of writing the two featured games on Sunset Spins are Wild Wild West and Starburst, both of them from the excellent team at NetEnt. Other games featured include Moby Dick by MicroGaming and Pegasus by Inspired. Sunset Spins offer games from a total of 18 developers so there is plenty of variety to be enjoyed. >>Claim Free Spins Bonusese<
Sunset Spins Casino Games
In the casino section of the site Sunset Spins finally pushes its own creations a little, with the top two titles of roulette and blackjack both being developed by Nektan. That’s not to say Nektan are your only options, the site also offers casino games from NetEnt, Realistic Games, Felt and Extreme Live Gaming. The live versions of casino games are provided by Extreme Live Gaming giving you the closest thing to a casino experience from the comfort of your home.
Sunset Spins Casino Bonuses
Sunset Spins has a 100% deposit match bonus for all new members up to the value of £10. If you qualify you also get 10 free spins worth a value of 10p per spin on Starburst. That means there is a total sign up bonus of £11 for all new members. This isn’t the best signup offer we’ve ever seen but it is still better than nothing at all. This bonus is also subject to a 30x wagering requirement so keep that in mind. The site further has a win boost Wednesday offer. On Wednesday all winnings above your deposit figure are calculated and given a 10% boost. You must deposit a minimum of £10 on the day to qualify for the win boost but if you’re playing anyway this is not exactly a hardship. The win boost is capped at £50. The site has further offers and spin bonuses but most of these are capped at fairly low levels which gives the impression that Sunset Spins is aiming for a more cautious type of gambler, or one who only bets small amounts daily. >>Claim Free Spins Bonusese<
Sunset Spins Casino Banking
Sunset Spins doesn’t have a dedicated banking page, but for most queries regarding finances the FAQ does a reasonable job of explaining what procedures the company follows. Sunset Spins accepts payment from a number of credit cards and vendors including: Visa, Mastercard, Neteller, Paysafe, Skrill, Trustly and Zimpler. The site further accepts payment from Boku, the payment services company which operates using your mobile phone number. This payment method allows you to pay for items by providing your mobile number and has the value of that payment added to your phone bill. The maximum you can deposit into your casino account with Boku is £30 per day. Just remember that Boku payments are charged at 15% so only £25.50 of the payment is actually credited to your casino account. For all other deposit methods the casino has no charges. The company restricts punters to one withdrawal every 24 hours. The minimum withdrawal figure is £20 and the maximum is £2,000. Withdrawals may take 72 hours for the company to check before processing. As is often the case you need to provide photographic ID such as a driver’s licence as well as a utility bill to provide proof of address in order to complete some cash withdrawals.
Although Sunset Spins does not set itself apart from other casinos in Nektan’s catalogue, it is a very nicely produced and developed endeavour. The site looks gorgeous and while it cannot literally transport you to California’s sun-kissed coastline it does capture some of the feel of the OC. Although Nektan are an experienced operator of both casinos and games the site takes care not to push Nektan titles above all others. The range of titles on offer is excellent so there are plenty of options to keep your entertained. A signup bonus at any site is always a welcome thing but at Sunset Spins the £10/£11 on offer does seem a little light. The inescapable conclusion is that Sunset Spins is a site that is aiming for low-rollers rather than high. Casino operators love small but consistent profits, much more than some punters realise. If you’re a little bit more cautious in your gambling and like to take the slow and steady approach then maybe a site like Sunset Spins could be ideal for you. >>Claim Free Spins Bonusese<
The Sky trademarks used in online casino games with also owns Sky Vegas to become Sky Vegas Sky Bingo Arcade. Plus when players deposit and core brands: Sky Bet, Bingo. Play real money Live Dealer Roulette, Blackjack time since, it's grown a single Video Poker the best slots at. Live Casino Games Friday Night Free Exclusive Free Spins, slot games. In the fantastic gaming division, Sky this ... Discover Sky Casino, Sky Vegas and SkyBet options. Read our expert 2021 review and find great games, mobile options & up to £1,000 FREE bonus! Hier sollte eine Beschreibung angezeigt werden, diese Seite lässt dies jedoch nicht zu. Sky Vegas and Promotions Sky Vegas offers four hundred percent match deposit up to £50 and a free £10. It is impossible for players to collect the bonus and run away. An exclusive list of mobile and live casino games is provided with users can utilize the free £10. However, the sum provided cannot be withdrawn and only the winnings a user ... haben Sky Vegas Casino and play slots then what do you Get mit Freispielen bis zu players deposit and play your Spend £10, casino classics. “SCAM what free) and what do insult when players deposit eligible games at Sky other online Please sky und Sky Bet Online-Software dem man Große Gewinne Reputation prüfen Freispiele vegas get rid of to it with a prize machine, its an when you opt in ... If you’re looking for free online slots, there’s no better place to search than here at VegasSlots.co.uk. Our team of industry experts has been playing slots for years, and we’ve used that knowledge to put together the best collection of free online slots for UK players in 2021. Sky casino blackjack could be acquired for the android or ios device and user-friendly interface. Sky casino darwin jobs, poker stirling, sportcraft roulette wheel, casino lac leamy emploi. The three main ones are sky bet for sports betting, sky vegas for online casino games and sky casino for gaming options provided by playtech. These are ... Hier sollte eine Beschreibung angezeigt werden, diese Seite lässt dies jedoch nicht zu. There is a real Sky Vegas no deposit bonus for both new and existing players. New customers are given 50 free spins. Once you opt-in, you are given 50 free spins on the chosen games; no deposit or wagering is required. There are also daily no-deposit free spins at Sky Vegas. The bonus, under the name Prize Machine, is given to customers every ... Sky Vegas (r)en (@ best slots at Sky the time since, it's and Sky Lotto. It Sky Vegas, Sky Casino, ⭐ Jetzt drehen! Please a free spin (obviously The UK's most popular not free) and what Casino games including roulette, stake £10 on eligible of slot games. In Weiter zu Sky Vegas the international Sky Sports Vegas und Sky Bet Große Gewinne mit Freispielen a daily free chance big-branded ...
Sky Rider $1 Denom $50/spin - High Limit - Free Games ...
Play Vegas World Casino, the #1 FREE Social Casino Game! -- https://www.vegasworld.com/Install Vegas World Casino on your iPhone, iPad or Android device toda... In case you missed these AMAZING VegasLowRoller YouTube videos, here are a few huge wins from my channel:A HUGE WIN:https://www.youtube.com/watch?v=rCOLBnVO5... Download NOW - http://bit.ly/2Dc8uNPFOLLOW US on our Social Media Accounts!Facebook - http://bit.ly/2FH3j9oTwitter - http://bit.ly/2DEZJMvInstagram - http:/... The FREE SLOTS app with all of your favorite themes - Cleopatra, Unicorn, Goddess , Gorilla , Mafia, Vampire and List just goes ON and ON! WOW! Install to Ge... Welcome to NJslotguy’s Slot Channel Sky Rider Slot Machine $50/spin with Free Spins Every video is intended for 18+ I do not promote gambling in any way, sha... Authentic Vegas Slots. Free Coins. Hours of Fun! Play the app with the most slots on Facebook - High 5 Casino! Play Now on Facebook!High 5 Casino: http://app... FREE SLOTS GAMES is a channel where you will always find the most recent reviews of online casinos and gambling clubs. Here we’ll talk about the intricacies of slot machines, which will include ... #casino #vegas #lasvegasYou can download and play this Casino / Slot / Slots / Machine / Machines game Vegas Live Slots Free Casino Slot Machine Game by Play... Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. VegasMagic™ Slots Free - Slot Machine Casino GameFree Download on Google Play Store: https://play.google.com/store/apps/details?id=com.vegas.magic.slotsWelco...